SnowDog said:
OK. I had an impression that CT was pretty militaristic in emphasis but Merchant Prince book expanded the trader aspect of the game. Right?
More correctly, merchant prince provided a (very different playing) alternative. More lots available for sale, but no base price differentials amongst them. This reduces the overall profit
potential, but is simpler to play.
More lots available for sale also means easier filling of holds up to about 500 Td (of hold), since the number of lots for purchase, and the number for freight, are both on the same scale, as opposed to Bk2, where it was one cargo lot, and a variable number of freight lots.
Also, Bk7 provides a more detailed character generation process for merchants (Bk4 did this for Army and Marine, Bk5 for Navy, Bk6 for scouts).
T20, for reference, has a Bk2 style differentiated table, but has, like Bk7, multiple lots available for purchase (but ususally less than as freight).