Xex said:Were there ever any psionics, or something like that in the setting/rules?
And any chance of a setting free scifi ruleset? For running our own scifi setting games...
Yeah, psionics were there from the beginning, with six different branches of talent, each branch having a small number of skills.
Traveller is reasonably setting-free -- at least, I think it's pretty general and flexible. It seems to only require cosmetic tweaks to accommodate most classic sci-fi settings.