Condottiere said:Ground pressure must be tremendous for Titans.
That's why meks in A2089 have big feet

Condottiere said:Ground pressure must be tremendous for Titans.
GypsyComet said:From the generic "black cover" point of view, each generation of weaponry should eventually evolve to cover combat and sport uses of all sorts, not that there are a lot of sport uses for a fusion gun. Yet.
hiro said:Does that mean you're losing the SAP rating of the standard rifle round or is the listing a work in progress?
msprange said:Condottiere said:Ground pressure must be tremendous for Titans.
That's why meks in A2089 have big feet![]()
hiro said:GypsyComet said:From the generic "black cover" point of view, each generation of weaponry should eventually evolve to cover combat and sport uses of all sorts, not that there are a lot of sport uses for a fusion gun. Yet.
Hmm, sounds like rocket jumps from Quake 2 have to be tried with an FGMP...
Nerhesi said:Ok so lets assume the locarno direction on Destruction:
DD indicates that each point of damage penetrates 10 points of personal/vehicle scale armor. Any damage that penetrates armor is multiplied by 10.
example: An ultraheavy suit of combat battledress is hit by a PGMP doing 1DD. One die is rolled with a result of 3. This is compared to the suit's armor of 40. No damage is done.
The same battledress is hit by a more advanced pgmp or fgmp, with a damage value of 2DD. The 2 dice result is a 7. Compared to 40 armor, the remaining 3 damage is multiplied to 30, and applied to the soldier/character inside.
Nerhesi said:If we pre-pack 50 AP on all DD weapons, battledress is obsolete and becomes non-sensical
Infojunky said:Nerhesi said:If we pre-pack 50 AP on all DD weapons, battledress is obsolete and becomes nonsensical
Er? Your concerned about surviving a shot from a ship's laser in Battledress!?!
Nerhesi said:The entire point of this back and forth, is that DD is being applied to weapons that are on battledress, vehicles and so on. So that a TL 11 tank is not oneshotting a TL 15 tank etc
Infojunky said:Nerhesi said:The entire point of this back and forth, is that DD is being applied to weapons that are on battledress, vehicles and so on. So that a TL 11 tank is not oneshotting a TL 15 tank etc
My stance is NO personal armor should be able to stand up to Destructive weapons. Even if the numbers say they should. But I am a member of the old school that believes that Battledress isn't the Super suits that some seem to thing they should be.
Nerhesi said:Whether my PGMP or FGMP is firing at 2 cm thick ship plate of Bonded Superdense OR 2 cm of Battledress bondedsuperdense, means nothing - no difference.
Infojunky said:Nerhesi said:Whether my PGMP or FGMP is firing at 2 cm thick ship plate of Bonded Superdense OR 2 cm of Battledress bondedsuperdense, means nothing - no difference.
This assumption is your mistake, more important than that 2 cm of superdense is the structure backing it up.
Nerhesi said:(which were recently redone in supplement 5-6)
Nerhesi said:Infojunky said:Nerhesi said:Whether my PGMP or FGMP is firing at 2 cm thick ship plate of Bonded Superdense OR 2 cm of Battledress bondedsuperdense, means nothing - no difference.
This assumption is your mistake, more important than that 2 cm of superdense is the structure backing it up.
Actually my friend, you're completely mistaken here - no offence meant, but the rules (construction and otherwise) are super clear here.
Nerhesi said:We know this, because 2cm of armor on a 300,000 dton ship, gives you the same protection as 2cm of armor on a 10 ton fighter (it is a fixed percentage based on volume for the same protection). It is also just logically apparent, because armor (on a personal, vehicle or starship) is completely separate form the "structure backing it up" - which is Hull, Structure or Characteristic points.