Mongoose Acquires Dark Conspiracy - Coming 2026!

The Conspiracy X book called Sub Rosa is all about building out conspiracies and such. Could be a help; I had to get it through drivethrurpg.
Actually, Conspiracy X had a really cool system for using Zener Cards for characters with Psychic cards. Any new edition of Dark Conspiracy (which is definitely a comparable setting for material) should steal it.
 
Something for the devs of new DC materials, btw.

There is nothing whatsoever that says new material HAS to be mystical or metaphysical in nature. 'Conspiracy' covers a whole bunch of ground, from modern day techno thrillers [Tom Clancy or Jason Bourne], to James Bond action thrillers [the difference being that Clancy /Bond have stronger basis in reality, where Bond is more gadgeteer-ish], to extraterrestrial [more science, less techno-fantastic]. There's plenty of conspiracy to be found without primordial eldritch terrors beyond our dimension.
This isn't to day that I'm against metaphysical elements... far from it... but it would be nice to see a branch of DC firmly rooted in the world we know, just as a change of pace.
 
Quick conversion from DC to MgT:

Use DC character generation with the following ajustments:
characteristics 2d6 (don't subtract the 2 :)
skills - skill levels have a rising cost to buy with the points available per term.
level 0 costs 1 skill point
level 1 costs 1 skill point
level 2+ costs 2 skill points

so a level 2 pilot would cost 1+1+2 = 4
a level 3 pilot would be 1+1+2+2 = 6
a level 4 pilot would be 1+1+2+2+2 = 8

Give it a try it is close enough :)
 
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Something for the devs of new DC materials, btw.

There is nothing whatsoever that says new material HAS to be mystical or metaphysical in nature. 'Conspiracy' covers a whole bunch of ground, from modern day techno thrillers [Tom Clancy or Jason Bourne], to James Bond action thrillers [the difference being that Clancy /Bond have stronger basis in reality, where Bond is more gadgeteer-ish], to extraterrestrial [more science, less techno-fantastic]. There's plenty of conspiracy to be found without primordial eldritch terrors beyond our dimension.
This isn't to day that I'm against metaphysical elements... far from it... but it would be nice to see a branch of DC firmly rooted in the world we know, just as a change of pace.
DC has several concepts:
the Roswell aliens really were encountered
there are multiple dimensions wherein lots of nasty things dwell
creatures from folklore may or may not be linked to the above
conspiracy - the governments know some of this and the controlling powers make for "interesting times"

The difficult thin with any modern "horror" game is to keep the players guessing. If they know what's going on then you have done your job wrong :)

I personally do as Rickel, I steal from every source: I have Conspiracy X, Dark Matter, Call of Cthulhu, Rivers of London, Liminal Horror, Old Gods of Appalachia, plus a whole lot more.
 
DC has several concepts:
the Roswell aliens really were encountered
there are multiple dimensions wherein lots of nasty things dwell
creatures from folklore may or may not be linked to the above
conspiracy - the governments know some of this and the controlling powers make for "interesting times"

The difficult thin with any modern "horror" game is to keep the players guessing. If they know what's going on then you have done your job wrong :)

I personally do as Rickel, I steal from every source: I have Conspiracy X, Dark Matter, Call of Cthulhu, Rivers of London, Liminal Horror, Old Gods of Appalachia, plus a whole lot more.
Sure, but the problem with most of these sources is that they use everything ... the Greys are at war with the Atlanteans, who have no idea about Shub-Nigguroth's ongoing plot or the Catholic Church's 'Order of the Knights Mystic' fighting the vampires.
There is a level of 'too much is just too much'. I had a Delta Green referee who'd do this and it was confusing AF for the players. We played that game weekly for six months and by the end of it the ref's 'X-Files' campaign turned into [to quote one of the players] 'an extended firefight against the tentacled-thing-of-the-week'. That was, of course, the fault of the referee and his play style... the guy didn't like giving clues and was out to prove what a sinister genius he was. It just got to the point that we just waited while he jerked us around in the RP sessions so we could break out the guns, explosives, and voodoo rattles.
There's a phrase that is used in the intelligence business [which I admit to picking up from a Tom Clancy novel], 'lost in a forest full of mirrors'. Such a person is so hung up on suspicion, doubt and trying to keep one step ahead the bad guy that they're unwilling to accept a given event or piece of information at face value and cannot be convinced that something is true even if the proof of its veracity is right in front of them. This is often what conspiracy games end up being in the exact same way that many post-apocalypse games end up being firefights over an unopened case of cat food.
 
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Something for the devs of new DC materials, btw.

There is nothing whatsoever that says new material HAS to be mystical or metaphysical in nature. 'Conspiracy' covers a whole bunch of ground, from modern day techno thrillers [Tom Clancy or Jason Bourne], to James Bond action thrillers [the difference being that Clancy /Bond have stronger basis in reality, where Bond is more gadgeteer-ish], to extraterrestrial [more science, less techno-fantastic]. There's plenty of conspiracy to be found without primordial eldritch terrors beyond our dimension.
This isn't to day that I'm against metaphysical elements... far from it... but it would be nice to see a branch of DC firmly rooted in the world we know, just as a change of pace.
Absolutely this! For example the previous editions of Dark Conspiracy include a lot of megacorporate shenaningans on all levels, so investigating and uncovering those can be a good starting point. Maybe later on the PCs can discover there's something else at work behind the scenes...
 
My design and creating has tended to the more take of making monsters and locations for them over the years of supporting DC
Bunch of short vignette style scenarios as well
 
Don't forget GURPS Black Ops and Illuminati, Over the Edge, and Top Secret.
I think the respective tones of all of these can be wildly different. GURPS Black Ops have characters that are basically superpowered (500 points), while GURPS Illuminati (based on the Illuminatus trilogy by Robert Shea and Robert Anton Wilson) is practically an absurdist satire. Over The Edge is of the same ilk of nutty conspiracy as Illuminatus. Top Secret is more of an action, James Bond-ish game. I don’t know if any of them are really ‘horror’ though.
 
Just wondering about formatting - is Dark Conspiracy likely to be standalone or a supplemental Traveller setting? Also, are we likely to get the same for Twilight: 2000 in the future? All being cross compatible?
 
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Just wondering about formatting - is Dark Conspiracy likely to be standalone or a supplemental Traveller setting? Also, are we likely to get the same for Twilight: 2000 in the future? All being cross compatible?
Standalone, no other book required.

No plans for Twilight 2000 while it is in Free League's hands. If we ever do it ourselves, a Traveller-based system seems logical...
 
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