GoingDown said:Is this only way to actually do damage to weapons? Or can they got damaged when parrying?
Archer said:Also; If you use your weapon to bash an inanimate object with equal or more APs than the weapon you are using, you deal damage to both.
GoingDown said:Archer said:Also; If you use your weapon to bash an inanimate object with equal or more APs than the weapon you are using, you deal damage to both.
This is little unclear for me. Is following example correct:
You see sturdy door with 4AP/10HP, and want to bash it with your Battleaxe (3AP/8HP). You hit it and deal 6 points of damage. Does it mean both door and battleaxe takes same 6 points of damage, making door 4AP/4HP and your Battleaxe 3AP/2HP?
soltakss said:It seems that the Battleaxe will almost always break before, or at the same time as, the door.
Surely that can't be right.
gamesmeister said:But presumably a sturdy door wouldn't have 4AP (equivalent to metal armour) - unless it is reinforced with metal bands of course, in which case you are likely to damage or even break your axe.
GoingDown said:But still a question: If weapon has AP higher than door has, then nothing happens, right?