Some observations that I think create some seriously implausible inconsistencies within MGT's various rules:
1. Damage conversion between spacecraft and vehicles/characters is a factor of 50.
2. Fighters made with VDS have about 8-10 Hull and Structure (if memory serves).
3. Smallcraft designed with HG have between 2/4 and 20/20 Hull and Structure.
4. The two types of vehicles are constructed with similar materials and are of a similar size. Indeed, all smallcraft are usually smaller than modern equivalents. See Size of Starships thread.
5. Why are smallcraft invulnerable to vehicle weapons then? I can make a 10 ton fighter with 2 points of armor on the starship scale that has the equivalent of 100 points of armor against vehicle weapons. Nice to know that you need a nuke to take out my fighter!
Anyone else see a problem here?
1. Damage conversion between spacecraft and vehicles/characters is a factor of 50.
2. Fighters made with VDS have about 8-10 Hull and Structure (if memory serves).
3. Smallcraft designed with HG have between 2/4 and 20/20 Hull and Structure.
4. The two types of vehicles are constructed with similar materials and are of a similar size. Indeed, all smallcraft are usually smaller than modern equivalents. See Size of Starships thread.
5. Why are smallcraft invulnerable to vehicle weapons then? I can make a 10 ton fighter with 2 points of armor on the starship scale that has the equivalent of 100 points of armor against vehicle weapons. Nice to know that you need a nuke to take out my fighter!
Anyone else see a problem here?