I found upon looking in the rule books that there aren't any really good images of turrets.
(or if there are I haven't found them)
I've found this in the High Guard book
and I've seen off-set small images which place the chars in comfy locations
as well as "battle stations" from Megatraveller which either have a for of "missile command" trac-ball control or that's a dome screened radar display.
And then you have the top mounted turrets.
I haven't seen any.
Well at least the pictorial portrayal of them. They show up with having a seat in blueprints.
Is there any sort of graphic that actually gives a good look at these?
And I don't mean just a dome. - The full Gunners chair, the works. I'm guessing that on a capital ship missiles have a feed from a main magazine or something.
I'm guessing a single missile in a turret is rack fed with a total of 12 available per tube/launcher. (whether in combination with other weapons or not)
The old GW game stated : The 100 ton scout has a pilot that doubles as navigator, engineer, and gunner. Additional crew members may be hired to fill those slots.
What the heck?
I'm guessing you can shoot form the cockpit but at a minus or something?
and a gunner increases your chance to hit?
(or if there are I haven't found them)
I've found this in the High Guard book

and I've seen off-set small images which place the chars in comfy locations

as well as "battle stations" from Megatraveller which either have a for of "missile command" trac-ball control or that's a dome screened radar display.

And then you have the top mounted turrets.
I haven't seen any.
Well at least the pictorial portrayal of them. They show up with having a seat in blueprints.

Is there any sort of graphic that actually gives a good look at these?
And I don't mean just a dome. - The full Gunners chair, the works. I'm guessing that on a capital ship missiles have a feed from a main magazine or something.
I'm guessing a single missile in a turret is rack fed with a total of 12 available per tube/launcher. (whether in combination with other weapons or not)
The old GW game stated : The 100 ton scout has a pilot that doubles as navigator, engineer, and gunner. Additional crew members may be hired to fill those slots.
What the heck?
I'm guessing you can shoot form the cockpit but at a minus or something?
and a gunner increases your chance to hit?
