I'm curious about how people interpret and use psionic powers. Of course we all get to decide how to play our own games but I am curious about what everyone thinks the RAW of psionics are. For example, I think the power Life Detection is like a single radar "ping". A snapshot if you like, of everything living which is present. I also think that one can only allocate a limited amount of attention so a psion character wouldn't be entitled to every single bit of information, depending on the situation. "Hey, I used Life Detection when we were hunting the space marines in the warehouse, what do you mean I don't know that there were 16 geese 4 kilometres to the northeast flying at an altitude of 300m?" would lead me to reply that you were obviously focused on looking for threats in or near the building and I'm not accepting that you picked out everything that you sensed in the same way as I would not perceive everything that is in my field of vision as I write this due to an array of factors. A character sitting down casually and saying "I am allowing my telepathy to just tell me where living things are" might get a different response, again, depending on the context. However, I have seen threads (I can't remember where) where people posting believed, or house-ruled, that Life Detection has or should have a duration and it has been left out of the rules by mistake.
On the other hand, I haven't noticed any rule regarding how long clairvoyance works for - if I haven't spotted something in the rules feel free to point me to it. So it seems reasonable that if I use clairvoyance as my senses in my actual body are hindered then I can maintain this power for as long as I want, within reason (normal fatigue and the like). I'm assuming that this is correct, but I am aware of that an assumption is being made.
Now, I'm the Call of Cthulhu Keeper for my table and not the Traveller referee, so I'm not saying what I would impose on a group. Instead, I'm thinking about the psion which I have rolled up and will be the first use of psionic powers at the table I play at. So I'm thinking about myself not others, and will be happily abiding by my referee's call.
That said, I am curious. Do you have any thoughts, on these examples or any other aspects of the psionic rule which you feel are not so clear?
On the other hand, I haven't noticed any rule regarding how long clairvoyance works for - if I haven't spotted something in the rules feel free to point me to it. So it seems reasonable that if I use clairvoyance as my senses in my actual body are hindered then I can maintain this power for as long as I want, within reason (normal fatigue and the like). I'm assuming that this is correct, but I am aware of that an assumption is being made.
Now, I'm the Call of Cthulhu Keeper for my table and not the Traveller referee, so I'm not saying what I would impose on a group. Instead, I'm thinking about the psion which I have rolled up and will be the first use of psionic powers at the table I play at. So I'm thinking about myself not others, and will be happily abiding by my referee's call.
That said, I am curious. Do you have any thoughts, on these examples or any other aspects of the psionic rule which you feel are not so clear?