Traders and Gunboats: errata

CordwainerFish

Emperor Mongoose
Back cover: "throughout the universes Traveller" is likely not the intended wording.
Table of contents: "Hiver" is not indefensible, but was "Hivers" intended?
 
The description of the Ewa-class Freighter on p.18 suggests it can be seen "playing the mains" rather than "plying the mains".
 
p. 10, if the Hoeywea is TL10, it's M-drive should be limited to 3, not 6.

(the Ifteaa on p. 8 seems to have odd choices in its design - like the light hull and armoured bulkhead combination - but those are not errors, just questionable combinations - seem more like intentionally wasted space to justify the 35 tons while keeping cost low - designed by a schizophrenic accountant who clearly won't be riding in it.)
 
(yeah, piecemeal. But I'll probably be reading in starts and stops - fits?)

p. 16: Seaho' should require 2 engineers. (And what is it with all these Aslan ships with sandcasters? Doesn't seem very Aslan. Better to go with a cheaper double turret and cut out the sandcaster storage. The ship is short on staterooms as it is...)
 
Odd combinations, assuming they aren't negligent or accidental, might indicate some specific goal, or design requirement.
 
p. 22: Yearkhar: Should have Jump/3 software. If a military ship, it should have 3 pilots. Half an engineer short, and unless those marines are doubling as gunners, nowhere near enough accommodations.

p. 24 Eiaikeiar: Armouries should be x24. Low berths need 19 power.
 
The new weapons rules changed things so that the laser barbette stats conflict with laser barbette stats in HG Update 2022. Was that intentional? Also, you added the burst lasers but no entry for them in the bays and barbette charts you also included.
 
None of these ships have Total Cost sections. Is that deliberate?

High Guard Additions
  • Page 4
    • Beam and Pulse barbettes conflict with High Guard's stats for the same weapons. All errata will assume High Guard to be correct. Also, how do the Auto mechanics interact with power? Does a Burst Laser on full auto use 4, 12, or 36 power?
Aslan
  • Page 6, Iysa
    • Software should have Intellect. (I appreciate not having Library, but Intellect seems damned useful!)
  • Page 7, Sakhal
    • Software, Intellect should be removed.
    • Software should have Library.
    • Power, Basic Ship Systems should be 5.
    • Power, Manoeuvre Drive should be 5.
  • Page 8, Ifteaa
    • Hull, 35 tons, Streamlined, Light should be MCr1.585.
    • Fuel Tanks should be 1 week of operation, R-Drive thrust 12 minutes, and 2.6875t.
    • Armoured Bulkheads should be 0.4875t.
    • Total Cost should be MCr8.5725.
    • Purchase Cost should be MCr8.5725.
    • Maintenance Cost should be Cr714/month.
  • Page 9, Ifteaa Deck Plan
    • 7. Jump drive should be 7. Reaction drive.
  • Page 10, Hoeywea
    • Tech Level should be 12.
    • Fuel Tanks should be 4 weeks of operation and 1t. (This isn't a small craft.)
    • Cargo Space should be 7t.
    • Power, Weapons should be 5.
  • Page 12, Akhtael
    • Tech Level should be 12.
  • Page 13, Akhtael Deck Plans
    • The starboard fuel tank should be 15.
  • Page 14, Eyekei
    • Tech Level should be 12.
    • Fuel Tanks should be J-2, 8 weeks of operation.
  • Page 16, Seaho'
    • Fuel Tanks should be J-3 x2, 12 weeks of operation and 237t.
    • Systems, Probe Drones (Advanced) should be Probe Drones (Advanced) x5.
  • Page 18, Ewa
    • Tech Level should be 12.
    • Purchase Cost should be MCr77.48.
    • Maintenance Cost should be Cr6457/month.
  • Page 20, Fakhow
    • Cargo should be 36t.
    • Power, Weapons should be 27.
    • Power, Medical Bay should be 1.
  • Page 22, Yerakhar
    • Armour, Bonded Superdense, Armour: 4 should be 38.4t.
    • Software, Jump Control/2 should be Jump Control/3 and MCr0.3.
    • Purchase Cost should be MCr495.555.
    • Maintenance Cost should be Cr41296/month.
    • Power, Medical Bay should be 1.
  • Page 24, Eiaikeiar
    • Armour, Bonded Superdense, Armour: 4 should be 230.4t.
    • Power Plant, Fusion (TL12, size reduction), Power 2,970 should be 178.2t.
    • Cargo Space should be 151t.
    • Purchase Cost should be MCr1405.75.
    • Maintenance Cost should be Cr117146/month.
    • Power, Low Berths should be 19.
    • Power, Medical Bay should be 1.
Droyne
  • Page 28, Orssiryu
    • J-Drive, Jump 1 should be 10t and MCr15.
    • Cargo should be 36t.
    • Purchase Cost should be MCr51.368.
    • Maintenance Cost should be Cr4281/month.
  • Page 30, Koydeayss
    • Fuel, J-2, 6 weeks of operation should be J-2, 4 weeks of operation and 62t.
    • Cargo should be 109t.
 
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