Time Limit to Traveller License?

Blix said:
DFW said:
Blix, handwavium is the waving of something that is postulated but we lack the FUTURE knowledge to explain.

Saying that radio waves (of today) cause silicone chips (of today) to come to life isn't in that category.

As Nilsen said, Virus was a tool to sweep away the setting that had already been largely destroyed by the Rebellion - as such, I don't really care about the mechanisms of it worked myself. As I said, maybe their mistake was to try to explain how Virus worked in the first place - just forget about all that, call it "technology so advanced that we don't understand it at all", and leave it at that.

I don't think that how Virus worked was really the problem though - I think it was more that people couldn't stand seeing "their" (already destroyed) Imperium being swept away.

Fine. Like I said, I always thought the Rebellion was not a bad idea. The Core 3I is a kludgey, unbelievable, hotch potch that (like Topsy) "just grew" and really makes no sense at all for a body that is 1100 years old ...

There are good reasons for that. The original Traveller rules made all sorts of assumptions about "The Imperium" which later accretions actually contradict and mangle *really* badly ...

So even the Core 3I is basically crap - but it was changed slowly over many years, and didn't attract a lot of heat *because* it was added to/changed *slowly* over many years, I'd guess.

Even the changes Digest Group introduced to the Background, the *idea* of the Rebellion and breakup of the Imperium, weren't initially greeted with disbelief, disgust and hatred (though the crappy, unusable, typo ridden *rules* were, and that probably tainted any overall response).

It's really only when they started to get into Virus, the Empress Wave and stuff like that that people started to increasingly react with disgust and hatred.

Yes, you could well argue it was because it was the absolute, downright, asinine, ill considered and ill thought out anti-scientific crap that was their *explanation* of Virus (and, frankly, though better written, Avenger Game's tie up of the thing was downright silly and unbelievable too - but much better written, which is what I said when I reviewed it when it came out).

I could accept, on one level, the idea of silicon based life forms that could be converted into computer chips ... almost ... and, by extension, the idea that they could "rebel" and take over the computer systems they had become a part of was internally consistent, even if the base idea was marginal at best, but the idea that dead slices of silicon wafer produced at TL7-TL12 (assuming the tech of Virus was TL13) could magically be made to be "alive" *by *r*a*d*i*o* transmissions* was, frankly, such an insult to the intelligence that I had a hard time accepting the sanity of the people who came up with.

And what it said about their assessment of the intelligence of their audience was, frankly, downright insulting.

And then to claim that, in a period of a few years, this secret 3I technology would somehow be spread throughout the entirety of Known Space and magically destroy all the competing Empires as well, or damn close, because neither the 3I nor they had any computer security measures (stated explicitly somewhere in one of the early appearances/justifications of Virus) ... well, my estimation of the intelligence of the designers took a massive nosedive. And I felt even more insulted.

The other problem with the whole End of the Rebellion and Collapse of the 3I trope - and I noted this in my review of Avenger's tie up of the TNE's background - was that it compressed events that, based on the historical experience we have, as well as our understanding of technology or even previous Imperial "history" simply doesn't take place as *fast* as it does.

The events of the collapse, and the recovery, take place over, IIRC, about 200 years or less ... the collapse of the Roman Empire and the recovery of Europe to something like the same level of social and political organisation took around 1000 years (and, arguably, only the creation of the EEC has brought it back *really* to that level of organisation ... making recovery more like 1500 years) ... but even that's not accurate.

Only us western europeans (or those, like Ozzies, from a WE background) think the Roman Empire collapsed in 476 AD ... the Roman Empire, with Roman Emperors, continued for another 1000 years almost, to the conquest of Constantinople by the Turks.

Why, in a legal sense, the Holy Roman Empire was a sort of Successor state, and that really doesn't collapse till the late 18th century, from memory. And, of course, by virtue of marriage to a Romano-Greek princess of the Imperial Blood, the Tsars claimed that *their* state was a successor of the Imperium, so that would make the Empire a going concern through to 1917 AD!

And, arguably, there is still a pretender to the Imperial Throne in the person of the Romanov Heir (descended through the Dukes of Moscow, IIRC).

The absolute, utter collapse of most of an 1100 year old Imperium and its complete rebuilding from stone age savagery in less than 2 centuries is an insult to the intelligence as well.

The fact that Dave Nilsen "justified" these changes because they wanted to sweep away the 3I setting is neither here nor there ... the changes were complete crap, and nothing changes that.

Were there things they could have done to realistically change things dramatically *without* Virus or related crap? YES!!!

The sad thing is that they chose just about the most insultingly unbelievable way of doing it possible. I believe in TV they call it "jumping the shark" ...

"Jumping the shark is an idiom used to describe the moment of downturn for a previously successful enterprise. The phrase was originally used to denote the point in a television program's history where the plot spins off into absurd storylines or unlikely characterizations. These changes were often the result of efforts to revive interest in a show whose audience had begun to decline, usually through the employment of different actors, writers or producers"

--- http://en.wikipedia.org/wiki/Jumping_the_shark

... which describes what happened to a T!!!

IMO anyway.

YMMV of course, and its fine if you think the sun shines from the nether regions of Virus ... we certainly won't be playing in either's Traveller campaigns, so it is moot :wink:

Phil
 
Yes, you could well argue it was because it was the absolute, downright, asinine, ill considered and ill thought out anti-scientific crap that was their *explanation* of Virus

I get that you don't like Virus. But seriously, if you feel that you have to type that much vitriol to qualify your opinion on the subject, I think that you need to step back from the discussion and any other discussions about this subject in the future until you can phrase your opinions in a less emotional manner. This was all done and dusted over a decade ago, and life is too short to still be angry about something so inconsequential.

I'm glad you are happy running your own games your way. Personally, I think TNE was the best version of Traveller ever, and I loved what they did with the setting. There's room enough in the Traveller community for those who like and who dislike TNE, and no conflicts are necessary.
 
Blix said:
Yes, you could well argue it was because it was the absolute, downright, asinine, ill considered and ill thought out anti-scientific crap that was their *explanation* of Virus

I get that you don't like Virus. But seriously, if you feel that you have to type that much vitriol to qualify your opinion on the subject, I think that you need to step back from the discussion and any other discussions about this subject in the future until you can phrase your opinions in a less emotional manner. This was all done and dusted over a decade ago, and life is too short to still be angry about something so inconsequential.

I'm glad you are happy running your own games your way. Personally, I think TNE was the best version of Traveller ever, and I loved what they did with the setting. There's room enough in the Traveller community for those who like and who dislike TNE, and no conflicts are necessary.

I agree that the TNE *rules* were far superior to any previous Traveller ruleset - and, indeed, I'd say they are *still* superior to MongTrav and T5 - pity they aren't being used.

As for the rest, the Rebellion was a cool idea, the implementation of the late stages of it represented a jumping of the shark, which you obviously disagree with ... fine ...

As for my feelings for Virus, don't like 'em, don't read 'em ...

I don't tell you that your acceptance of it is somehow wrong and that the One True Way demands you drop it ... I merely explain why, IMO, it is downright stupid.

Feel free to ignore it all :wink:

Phil
 
For me the Third Imperium went from implausible in Classic Traveller
through unbelievable in Mega Traveller to impossible in Traveller New
Era, mostly because Traveller as a science fiction game threw science
out of the window.

And I always wondered why it was decided to demolish the Third Impe-
rium instead of going the route that was demonstrated by D&D, by pro-
viding different settings for players with different interests and tastes -
in my view the real alternative to the Third Imperium would hot have
been its ruins, but a completely different setting, or preferably two or
three of them.

This is one of the things I like most with the Mongoose approach, that
they do not write yet another version of the Third Imperium, but open
the system for other, completely different settings.
 
I thought Phil's post was a pretty concise, insightful and educational post on why the whole Virus thing was a load of arse gravy.

It wouldn't stop me using it, I like the 3I, its a good backdrop for the kind of Imperial Age science fiction I grew up reading and the stories I want to tell in that kind of setting.

If you like it use it, if you don't then don't.
 
rust said:
For me the Third Imperium went from implausible in Classic Traveller
through unbelievable in Mega Traveller to impossible in Traveller New
Era, mostly because Traveller as a science fiction game threw science
out of the window.

And I always wondered why it was decided to demolish the Third Impe-
rium instead of going the route that was demonstrated by D&D, by pro-
viding different settings for players with different interests and tastes -
in my view the real alternative to the Third Imperium would hot have
been its ruins, but a completely different setting, or preferably two or
three of them.

This is one of the things I like most with the Mongoose approach, that
they do not write yet another version of the Third Imperium, but open
the system for other, completely different settings.


Well, keep in mind it was the first pass at rpg development in many ways -and the D&D multisetting was being developed at the same time. There wasn't much if any accumulated experience as to game design strategy. Hindsight lets us see one route that worked, one that may not have.
 
Blix said:
Yes, you could well argue it was because it was the absolute, downright, asinine, ill considered and ill thought out anti-scientific crap that was their *explanation* of Virus

I get that you don't like Virus. But seriously, if you feel that you have to type that much vitriol to qualify your opinion on the subject, I think that you need to step back from the discussion and any other discussions about this subject in the future until you can phrase your opinions in a less emotional manner. This was all done and dusted over a decade ago, and life is too short to still be angry about something so inconsequential.

:shock: :shock: And I will quote you on that !
 
aspqrz said:
I don't tell you that your acceptance of it is somehow wrong and that the One True Way demands you drop it ... I merely explain why, IMO, it is downright stupid.

It always amuses me how some people on these boards take someone voicing a different opinion to theirs so personally. I never said anything was "wrong", or "the one true way". Maybe you thought it was cathartic to have a good old rant about it, and if so then bully for you. Or maybe you just wanted to take the opportunity to piss in other peoples' cornflakes, I don't know. All I said was that there's room for everyone here, and nobody needs to get in anyone's face about it.

As I said, you play the game in a way that makes you happy, and I'll play the game in a way that makes me happy. That way, everyone's happy :). Do you think you could perhaps accept that, or is that too much to ask?
 
Charakan said:
I thought Phil's post was a pretty concise, insightful and educational post on why the whole Virus thing was a load of arse gravy.

It wouldn't stop me using it, I like the 3I, its a good backdrop for the kind of Imperial Age science fiction I grew up reading and the stories I want to tell in that kind of setting.

If you like it use it, if you don't then don't.

Don't get me wrong, there was nothing wrong with the concept of a nasty virus (or, much more likely, virusES) getting out of control and causing havoc ... and there were (and are) ways that a virus-based background could have been done which would not have been so ... controversial, shall we say ...

It's just, well, it's like the writers in at GDW sat down and said to themselves, "What's the most downright controversial way of implementing the collapse of the Third Imperium? One that is pretty much guaranteed to completely polarise our market when we're actually trying to consolidate and expand it to survive?"

That may not have been their intention, but its not as if there wasn't an increasingly negative response to the way they *handled* Virus to warn them "Uh, guys? Maybe this isn't the way to go to consolidate and expand your fan and customer base?"

I mean, sure, I get it ... GDW insiders have claimed (and I don't at all disbelieve them) that the game wasn't growing, and they decided they needed to garner *a*d*d*i*t*i*o*n*a*l* players somehow ... but that's what "Jumping the Shark *i*s*!" ... doing something that basically alienates your *existing* fan base in an attempt to expand it.

And that, as far as I can tell ... indeed, as far as my friends who didn't have a problem with and/or accepted Virus, can tell ... is what let to the demise of GDW, at least in part.

How could they have made Virus believable, or more believable?

Some ideas come readily to mind -

* Instead of TL7-12 dead silicon being magically turned into living silicon lifeforms by radio transmissions, require *contact* ... the de-lobotomised silicon chips of TL13+ can physically eat/breed/convert dead silicon chips ... sorta like the Replicators from Stargate, but not quite as ... potent.

This opens up all sorts of possibilities for infection, anti-virus sweeps that involve the PCs on a personal level ("Search and Destroy" or "Cordon and Sweep" missions in space and on the ground, for example) and also explains how Virus spreads to the non-3I Known Space empires ...

* It is unlikely that Virus is likely to impact on the 3I to the extent it did *by itself* ... in the chaos of an ongoing civil war and breakup, well, yes, that's more likely ... co-ordinating anti-virus ops between combatants is, well, not terribly likely. But they will attempt to keep their own areas under control, and that should be relatively easy to do.

* The *speed* at which Virus spreads and, indeed, the speed at which the 3I and its neighbours collapse, is *far* too speedy. Less than a generation.

For those of us old enough to remember, one of the base assumptions behind the original 3LBB was that the "Imperium" was vast and travel times so slow that it would resemble the "Age of Sail" ... unfortunately, pretty much everything that followed has assumed something not quite the exact opposite, but much different than the original base assumption.

Still, Virus and Collapse happen *far* too fast - we really should have never gotten to "The New Era" ... the aftermath of the Rebellion, the slow spread and fight against such of Virus, the conflicts between the successor states within the corpse of the old 3I (and wars with the external alien empires) should have been more than enough source of adventure ...

Or, if you'd really wanted something different, you could have gone the anti-Flandry route and jumped ahead to a Second Republic, a democratic successor state to the Imperium, based loosely on the ideas of the old United Nations overthrown by Estigarribbia's coup all those thousand(s) of years before.

I suspect that none of the above would have had the same sort of Flame Wars associated with them that "Virus" did ... and GDW may have survived a little longer.

Who knows? YMMV

Phil
 
Some nice ideas there Phil.

This thread has made we want to look back at the stuff about the Virus propagates, my memory isn't as good as it was so I'll download and trawl through some of my pdfs.

Relating to earlier posts about the whole thing being an insult to the intelligence of GDWs buyers I remember running Signal GK for a bunch of guys from my hometown back when we were teenagers, they were A-level students, mostly maths and science bods, I was at technical college studying electronics. They had extracted Rushorin and dealt with the events on the liner, when I got to the bit where the afore mentioned scientist wanted them to travel to Ochre and search for "naturally occurring semi-conductor chips" they cracked up laughing, I wonder if I would have got the same reaction if I hadn't read the passage as written and said silicon based life forms.
 
aspqrz said:
* It is unlikely that Virus is likely to impact on the 3I to the extent it did *by itself* ... in the chaos of an ongoing civil war and breakup, well, yes, that's more likely ... co-ordinating anti-virus ops between combatants is, well, not terribly likely. But they will attempt to keep their own areas under control, and that should be relatively easy to do.
I would expect that the ongoing civil war would even make it much more
difficult for Virus to have the impact described in Traveller New Era. "Cy-
berwarfare" surely is a part of every war fought with high technology, so
the various combattants should have been well prepared for any attack
using computer viruses of any kind.

The more prudent among the combattants would not only have introduced
strict security measures, but also prepared for the worst case that these
measures might fail to prevent a successful cyberwarfare attack. With any
emergency plans of this kind in place, even the impact of Virus on those
planets where it managed to infiltrate the systems should have been less
severe.
 
aspqrz said:
I suspect that none of the above would have had the same sort of Flame Wars associated with them that "Virus" did ... and GDW may have survived a little longer.

You really need to read that link on Loren Wiseman's site that I posted earlier, where Nilsen explains what was going on at GDW and their reasons for doing thing in TNE the way that they did. GDW's demise had nothing to do with TNE, and everything to do with a lot of untimely product returns (Operation Desert Storm wargame, IIRC) and the changing market at the time.
 
rust said:
aspqrz said:
* It is unlikely that Virus is likely to impact on the 3I to the extent it did *by itself* ... in the chaos of an ongoing civil war and breakup, well, yes, that's more likely ... co-ordinating anti-virus ops between combatants is, well, not terribly likely. But they will attempt to keep their own areas under control, and that should be relatively easy to do.
I would expect that the ongoing civil war would even make it much more
difficult for Virus to have the impact described in Traveller New Era. "Cy-
berwarfare" surely is a part of every war fought with high technology, so
the various combattants should have been well prepared for any attack
using computer viruses of any kind.

The more prudent among the combattants would not only have introduced
strict security measures, but also prepared for the worst case that these
measures might fail to prevent a successful cyberwarfare attack. With any
emergency plans of this kind in place, even the impact of Virus on those
planets where it managed to infiltrate the systems should have been less
severe.

Aha!

But, as I noted, it was stated, pretty explicitly IIRC, in some of the official material (I'd guess "Hard Time" but the GDW distribution network to Oz was intermittent back then, I've just moved after 50 years at the same address and something like 80-90% of my library is still in storage, and, while in the US for 10 weeks, my new flat was flooded and it has half the floor up and it doesn't look like I'll be moving books around, even to access the ones here, for some weeks yet, so I am relying on an all too fallible memory), that the reason that Virus was so successful and all pervasive was because the Imperium as a whole (which was unbelievable for a start) had decided that they "had" to trust each other and had no internal defences against anything like Virus ...

While creating the viruses that interacted with the Living Chips to create Virus ... which implies ongoing Cyberwar preparations for actions against internal and external enemies.

I guess that, at the time the statement was written, they had already had flak, and probably lots of it, about the silliness of the whole idea and/or they hadn't yet, but were barely perceptive enough to figure that a small number of people might object (!!!!)

So, really, the reasoning and "justification" makes it plain that there were no defences except, perhaps, active/human ones (i.e. Cyberwar teams of programmers rather than underlying *hard* defences in the system architecture, software and/or hardware), and that any disruption to the "status quo" would make them vastly vulnerable.

Complete twaddle, obviously ... not even thought through on even the most basic, simplest, level ... but there it was/still stands.

Phil
 
Blix said:
aspqrz said:
I suspect that none of the above would have had the same sort of Flame Wars associated with them that "Virus" did ... and GDW may have survived a little longer.

You really need to read that link on Loren Wiseman's site that I posted earlier, where Nilsen explains what was going on at GDW and their reasons for doing thing in TNE the way that they did. GDW's demise had nothing to do with TNE, and everything to do with a lot of untimely product returns (Operation Desert Storm wargame, IIRC) and the changing market at the time.

I know what Nilssen says. And I never said that Virus/the problems with TNE etc. had a company destroying effect *in and of themselves* ... but that it was *part* of what was going on at GDW that led to its demise.

Even reading the quoted material above makes that pretty plain ... "may have survived a *l*i*t*t*l*e* longer" ...

*Not* that it was the entire and proximate cause of GDW's collapse.

Of course, we only have Nilssen's word for what actually happened and why ... I have no reason to doubt it, but as a Historian I'd have to note that it is a single point source and we don't know of what bias or slanting, *if any*, there might be in it ...

Phil
 
I think if you guys think the history of the Third Imperium is so nonsensical you all need to spend some serious time reading our own world histories in depth. Humanity seems to be by definition nonsensical.
 
This thread was my last straw. :evil:

That's it. I can no longer stomach the OTU; the endless arguments over it wherever Traveller fans congregate; its vast, 33-year-old mountain of canon; its overlong history; its nonsensical astrography (over-common SIZ 2 worlds with ATM 9, I'm looking at you! :x); its heaps of 'filler' worlds everywhere in it; the stale taste the OTU, and, especially, the arguments about it, leave in your mouth; and the feeling of the lack of artistic freedom the entire thing gives you.

But the bright side of this: the best thing about Traveller is that you can create your own setting, and the ruleset lends itself to setting-building very well. It's the ultimate sci-fi toolbox. And I'm going to use that.
 
Golan2072 said:
This thread was my last straw. :evil:

That's it. I can no longer stomach the OTU; the endless arguments over it wherever Traveller fans congregate; its vast, 33-year-old mountain of canon; its overlong history; its nonsensical astrography (over-common SIZ 2 worlds with ATM 9, I'm looking at you! :x); its heaps of 'filler' worlds everywhere in it; the stale taste the OTU, and, especially, the arguments about it, leave in your mouth; and the feeling of the lack of artistic freedom the entire thing gives you.

But the bright side of this: the best thing about Traveller is that you can create your own setting, and the ruleset lends itself to setting-building very well. It's the ultimate sci-fi toolbox. And I'm going to use that.

Congratulations on the most sensible response possible ! If one doesn't want to take part in canon, don't. Let those who do, do it. And the same for the setting.

Looking back, I wonder how things would be different if the shattered imperium was the new alternate setting from GDW ! And the same with TNE. Still, a unified future history was a big deal in SF then....and unfortunately, post apocalypse the fad of the time (derived, I think fro the disaster movie fad crossed with the cold war). So we got both.
 
aspqrz said:
...that the reason that Virus was so successful and all pervasive was because the Imperium as a whole (which was unbelievable for a start) had decided that they "had" to trust each other and had no internal defences against anything like Virus ...
Of course, with hostile alien neighbours, Ine Givar terrorists and mega-
corporations fighting bloody trade wars, the idea that someone would de-
velop a capacity for cyberwarfare and use advanced viruses against Im-
perial computer systems was surely a ridiculous one ... :lol:
 
Treebore said:
I think if you guys think the history of the Third Imperium is so nonsensical you all need to spend some serious time reading our own world histories in depth. Humanity seems to be by definition nonsensical.
My favourite book on this subject is Barbara Tuchman's "The March of
Folly: From Troy to Vietnam". Real world rulers have of course made a
lot of almost incredibly stupid decisions, and they happily continue this
venerable tradition. However, compared to some of the policies of the
fictional Third Imperium even the worst of the real world blunders are
only beginners' attempts at failure.
 
rust said:
aspqrz said:
...that the reason that Virus was so successful and all pervasive was because the Imperium as a whole (which was unbelievable for a start) had decided that they "had" to trust each other and had no internal defences against anything like Virus ...
Of course, with hostile alien neighbours, Ine Givar terrorists and mega-
corporations fighting bloody trade wars, the idea that someone would de-
velop a capacity for cyberwarfare and use advanced viruses against Im-
perial computer systems was surely a ridiculous one ... :lol:

Evidently that was GDW's "thinking" as far as I can tell :shock:

Phil
 
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