I’m developing a merchant scenario, and it strikes me the Powers That Be will want some tariff / toll / tax creamed off any caravan haul. I’m wondering if anyone has a method to adjudicate that? I’ve searched the sourcebooks and couldn’t find anything (I was a little surprised there was so little information on the daily “Care and Feeding” of Empires in the Empires sourcebook...).
I’m thinking of something non-arbitrary and non-invasive, like x pieces of silver for each beast seeking to use the king’s highways, and that buys a writ that can be shown at every checkpoint and waystop along the route. No writ? Hell to pay. And the number pieces of silver are based on the sourcebook cost of the beast.
This doesn’t attempt to assay anything about the contents being transported by said beasts. I imagine that all gets tithed at the end of the journey, so the king gets 10% of the haul plus something regardless of whether the goods meet their market.
I’m not sure what the taxes / tolls / tariffs were in the ancient world, but something tells me they were steep indeed. Pliny said the travel cost imposed on the road from Coptos to Berenice in the early empire was 688 denarii per camel:
“In short, the overland route would seem to have owed its survival to the interests of kings than those of merchants,” writes one commentator. “And Hadrami rulers enforced the use of the overland route...”
Don’t want to take all the fun out of the caravan, but it does seem to be something players need to factor into their business and travel plans.
I’m thinking of something non-arbitrary and non-invasive, like x pieces of silver for each beast seeking to use the king’s highways, and that buys a writ that can be shown at every checkpoint and waystop along the route. No writ? Hell to pay. And the number pieces of silver are based on the sourcebook cost of the beast.
This doesn’t attempt to assay anything about the contents being transported by said beasts. I imagine that all gets tithed at the end of the journey, so the king gets 10% of the haul plus something regardless of whether the goods meet their market.
I’m not sure what the taxes / tolls / tariffs were in the ancient world, but something tells me they were steep indeed. Pliny said the travel cost imposed on the road from Coptos to Berenice in the early empire was 688 denarii per camel:
“In short, the overland route would seem to have owed its survival to the interests of kings than those of merchants,” writes one commentator. “And Hadrami rulers enforced the use of the overland route...”
Don’t want to take all the fun out of the caravan, but it does seem to be something players need to factor into their business and travel plans.