As a proper Abbai player...
This is generally a fight the Abbai player can't win.
Vree Swarm better than the Abbai as even at half speed you will be able to avoid his threat sphere more often than not.
Take your carriers, pick one arc on a ship, stack six or so flights there and pound the ship into extinction. Grab sectors with survivors if your down to 2 flights or less.
Don't get me wrong, if he swarms he'll get shots, and he should kill one or more of your hulls, but you should be in a better position to concentrate fire and remove a ship or two every turn, plus whatever the fighters accomplish.
Given you maneuver advantage, he shouldn't take anything as big as a Bimith. Yes it has the interceptor... but likely it will simply be avoided.
Juyaca is an interesting gambit, but won't work for space superiority.
The Call to arms game...
If it comes up five raid it's a bad time for abbai... he needs more than that to buy up effectively. Say seven raid would be great.
Lakara x2, Bimith, Milani x2, Tiraca x4
He could move forward with Lakaras and the Bimith under CBD, scramble with the Milanis and CBD the Tiraca but hold them back as well. Don't let the Vree get significant strike on a smaller ship, and they can catch up to the sloooowwww Lakaras later. Want the fighters out there to act as AF extenders for the Bimith.
Problem is you need this many ships to be wide enough to force the Vree into your threat sphere. Otherwise he'll avoid all the larger ships and just wait to take on your Tiracas/Milanis directly... a fight he'll win. Space denial ships don't really work in ACtA...
Ripple