Tom Kalbfus
Mongoose
Seems to me Traveller warp factors where the number indicates how many parsecs are travelled in a week seem to make more sense that the Star Trek/Prime Directive Warp scale.
For one thing a straight forward warp that indicates how many parsecs you travel in a week tells you have fast your going, however with Star Trek's/Prime Directive warp scales, you plug the warp factor into a warp equation to determine how fast your going. Usually traveling a parsec a week is fairly practical. So Warp 1 means you travel 1 parsec in a week, however in Star Trek/Prime Directive, Warp 1 means you are traveling at the speed of light, and it would take 3.26 years to travel 1 parsec, at warp 2 you are traveling 10 times as fast.
So I wonder why did the creators of Star Trek make their warp factors so complicated? Why was it so important to them to keep the warp factors between 1 and 10, instead of having a warp 32 if you wanted to go really fast. I never understood that.
For one thing a straight forward warp that indicates how many parsecs you travel in a week tells you have fast your going, however with Star Trek's/Prime Directive warp scales, you plug the warp factor into a warp equation to determine how fast your going. Usually traveling a parsec a week is fairly practical. So Warp 1 means you travel 1 parsec in a week, however in Star Trek/Prime Directive, Warp 1 means you are traveling at the speed of light, and it would take 3.26 years to travel 1 parsec, at warp 2 you are traveling 10 times as fast.
So I wonder why did the creators of Star Trek make their warp factors so complicated? Why was it so important to them to keep the warp factors between 1 and 10, instead of having a warp 32 if you wanted to go really fast. I never understood that.