Some changes to make Conan even grittier...

It is nice, but it really only works best in a modern setting.

The reason is that the DR based armour and Parry/Dodge system that Conan opperates with make hitting about the same, but damage, on average, higher per round. This fact coupled with the 20pt Massive Damage Threshold creates a situation where only 20tps of damage need be dealt in a given round and unless the target has a phenomenal FORT save, it'll be dead fast. Further more, the addition of a multiple combatant bonus makes hitting even more likely (AE:pg181) and Finesse attacks (AE:154) easier to perform in such mass attacks.

In you're bow example with the 60HP character getting shot, is a little off. A Stygian Longbow deals 1d12 damage with AP2 at 60ft. Now, it can be used Finesse, ignoring armour, but that's getting into Feats so I'll avoid that for the time beaing - stick to straight damage. It isnt' enough damage to cause that Massive Damage FORT save, but a Crit is and the threat range of the Stygian bow is 19-20, also doubling the damage maximum to 24; enough for Massive Damage to lightly armored foes. Further more, ranged attacks can be used to perform Sneak attacks, which can deal loads of damge. There's also the optioal rules for Strength Bows, which I reccomend using. That can add a few more points, which again double on a crit.

I think in this regard, you 'll have to accept that Hyborian archery is inferior to hacking. I'd like to see a modification that increases archery damage by a die value if the "To Hit" roll is good enough. Perhaps simply a "To Hit" roll higher than the target's DR above DV, similar to Finesse. For instance, a target wearing DR5 armor and DV22 could be struck with 2d10 damage rather than 1d12 if the "To Hit" total was 27 (22+5) or more. This would make good shooting count for something apart from using it to sneak attack or Finesse with the Ranged Finesse feat.
 
Sutek said:
Zingarans gain an aditional d6 that increments just like the Thief ability and stacks with it! A 5th level zingaran Thief can deal 3d8+3d6 sneak attack damage!!!
The Zingarans sneak attack ability doesn't increment with increasing levels, its just a flat +1d6.
Its still pretty good, though.
 
Conan:AE, page 37 - Zingaran abilities

"Sneak Attack. All Zingarans begin play with a +1d6 sneak attack. This is treated exactly like the thief class feature of the same name (see pg. 177). It stacks with the sneak attack class feature from the thief class of from any other class that grants it."

If it is treated exactly like it, it increases by 1d6 at every odd level. Page 177 only states the mechanics of how to affect a sneak attack, but the thief class shows the model of how the sneak attack applies by level.
 
Sutek said:
If it is treated exactly like it, it increases by 1d6 at every odd level. Page 177 only states the mechanics of how to affect a sneak attack, but the thief class shows the model of how the sneak attack applies by level.

I don't think that it's meant to work that way, I think the comparison to the thief ability is purely for rules and mechanics not for the increase that the thief class table gives you.

Oly
 
What Oly said.
I'm fairly certain that the "This is treated exactly like the thief class feature of the same name" is just referring to how sneak attack actually functions (can be used against opponents who are unable to Dodge or Parry, does not work against Undead etc. etc.).

Having the Zingarans sneak attack increase every odd level would make the Zingaran race way to powerful.
 
taylor said:
The whole endurance advantage thing of women is a fallacy. It's not true. Every single endurace related athletic record in the world is held by men. Just like the strength issue, some women are stronger and/or fitter than some men, but most aren't. I don't mean any offence, but it's the simple truth.

Has that got you ornery? ;) :twisted: :wink:

Ask Sutek and Jason- you don't want me ornery. Even I don't wan't me ornery.

As for athletic records and such I'd argue that's more or less due to the fact few women are not encouraged, not given the resources or choose not to develop their bodies in 'modern' times, unless it be to become little more than thin and attractive eye candy for horny men. And most women accept it, making themselves little less than victims looking for someone to use them gently, or just decide to try to do the whole mindfuck passive/aggressive thing in life. But I digress.

In my experience, I can worker longer than most men of appriciable conditioning, but not lift as heavy loads. I don't sprint well, but can make some serious distance in long distance running. There is also the fact that women do have measurable higher levels of pain tolerance. After all, our gender is designed to suffer hours if not days of excrutating labour in the process of childbirth. Women have the potential for higher levels of endurance- but few choose to exercise that option, just as a lot of men let their muscle tissue rot while sitting on the couch all their lives.

And if you want to discuss qualifications of the one giving their opinion here is also the fact that I possess a degree in Biology and the work necessary for a Masters in Molecular Biology. I think that gives my arguement a little weight here.
 
taylor said:
Were Belit et al as strong as Conan? Maybe as deadly, but remotely as strong? You might say it's sexist, but I prefer to call it realistic. Women are, on average not as strong as men. It's a biological fact. Not very PC, but the truth. Doesn't make them worse, just different and therefore have to rely on different abilities a little more. You are right about the bonus bit though, I should up the Cha bonus by 3.
Am I correct in guessing that you don't game with any women?

It's your game, so you can obviously do what you want, but you did come to the forum asking for advice on your rules tweaks (under the header "making combat grittier"), and you seem to want to throw out any criticism on this issue. Ironically, when 90% of the rest of your rules tweaks will make everyone more or less meat for the grinder, you seem to be adamant about further handicapping female characters.

It would never occur to me to introduce a rule that female characters had a STR penalty but had a CHA bonus into any game, but if I did, it would be disastrous and met with extreme criticism. It's a fantasy game, so why not let folks play the sorts of characters they want to play, and at least make that an optional stat switch?

I work as a professional computer game designer (with a female game designer on our team), and have regular contact with female gamers. My weekly RPG game group has two, sometimes three women in it, and as many as three others show up on an occasional basis. I regularly socialize with female gamers. We've done focus groups on female gamers. I meet them at trade shows. I have dated them (prior to my marriage), and I have read endless studies on "things female gamers want to see in the games industry", so I think I can say with some accuracy that the one constant that emerges is gender parity in roles they are allowed to play in games.
 
Trodax said:
What Oly said.
I'm fairly certain that the "This is treated exactly like the thief class feature of the same name" is just referring to how sneak attack actually functions (can be used against opponents who are unable to Dodge or Parry, does not work against Undead etc. etc.).

Having the Zingarans sneak attack increase every odd level would make the Zingaran race way to powerful.

I don't think that's the case at all, folks.

It refers to pg177, but that text is inclusive, pointing out once again that thiefs, Zingarans and other characters may have the sneak attack ability available to them.

However, "exactly as the thief class feature" can only mean just that: look to the class feature of the thief class to see how Zingarans progress in thier sneak attack ability. Why else use "exactly" and "class feature"?
 
Raven Blackwell,

Ask Sutek and Jason- you don't want me ornery. Even I don't wan't me ornery.
lol, I'm sure you are a lovely person, but to be frank, I think I'll be ok if someone on the other side of the world that I have never met gets a little angry at my opinion. ;)
But the fact is, we are both grown ups. There is no need to get angry. :)


As for athletic records and such I'd argue that's more or less due to the fact few women are not encouraged, not given the resources or choose not to develop their bodies in 'modern' times, unless it be to become little more than thin and attractive eye candy for horny men. And most women accept it, making themselves little less than victims looking for someone to use them gently, or just decide to try to do the whole mindfuck passive/aggressive thing in life. But I digress.
I do sympathise with your second point. My fiance is pregnant at the moment, and should we have a little girl, she will never be a victim for anyone.

However, I think you'd have to admit that your first point is a cop out. There are millions of women in almost every single athletic pursuit from distance running to boxing to swimming that work just as hard as men and are just as talented. And yet men have every single record in almost every single event. Is it because they are simply superior to women, or has 100,000 years of evolution made men and women sufficiently different on a physiological level that men have several advantages based on their historical role in the family structure?

In my experience, I can worker longer than most men of appriciable conditioning, but not lift as heavy loads. I don't sprint well, but can make some serious distance in long distance running.
As a student I'm sure you realise the fallacy of using a single example to represent a whole demographic. Otherwise you could prove anything.

There is also the fact that women do have measurable higher levels of pain tolerance. After all, our gender is designed to suffer hours if not days of excrutating labour in the process of childbirth. Women have the potential for higher levels of endurance- but few choose to exercise that option, just as a lot of men let their muscle tissue rot while sitting on the couch all their lives.
Firstly, men and women register different types of pain differently and have an unequal mix of pain receptors and sensors anyway.

Secondly, the level of hormonal influence. During childbirth a womans body is flooded with natural pain killers. I guess they don't seem to help that much, but the point is the female body is geared towards giving birth. And it's not like you can suddenly decide to stop half way through delivery! The only way for the pain to stop is to finish the job, which is a major psychological consideration I'm sure.

During combat men undergo a massive influx of adrenlines, testosterone and dopamine which has the same effect. In combat, men feel comparatively less pain. Hence all the stories along the lines of, "I was shot but didn't even feel it... until the shooting stopped."
From what I've been able to gather, it is probably more accurate to say that most women, can handle more of some types of pain, most of the time. However, athletic comptetition and combat or anything else that raises testosterone levels are a different story.

Women also undergo changes in combat. Testosterone in women almost reaches the same level as it would in a man. At least, when that man has had a nice peaceful day at the beach. It never, ever, comes anywhere near the level of a man in combat. Cortisol production seems to be linked to testosterone production in women. This is important because it is, in some ways, testosterone antidote. Both come from the pituitry (IIRC) gland, in men cortisol is swamped by testicular production.

This also feeds into "women are less aggresive than men." Yep, right up till you threaten the kiddies. Under that particular stress it would appear that women have a whole different bunch of pschological and pysiological responses which I unfortunately can't find very much information on at all. I guess it would be pretty hard to research!

"Hi, my name is Dr. Mengele and today we're going to take a spinal tap, then attach you to these diodes before dropping a chunk of concrete on you children. After that, we'll have to take another spinal tap and a blood test. Okay? Good. Well, let's get started then..."

LMAO!

Do I think those uncontrollable factors are enough to even the scales between the genders? Yeah, I do. How many times in history does the smaller force overcome the larger, despite horrid odds? Enough to know that size (and strength ;) ) is not always the deciding factor.

And if you want to discuss qualifications of the one giving their opinion here is also the fact that I possess a degree in Biology and the work necessary for a Masters in Molecular Biology. I think that gives my arguement a little weight here.
Sure it does. But you still have to prove your points. My only university experience is most of a psych degree (I'll finish it when I discharge) but I do work a job where I get to see the comparative differences of athletic young men and woman on a daily basis...


Jason Durall,
Am I correct in guessing that you don't game with any women?
You are.

It's your game, so you can obviously do what you want, but you did come to the forum asking for advice on your rules tweaks (under the header "making combat grittier"), and you seem to want to throw out any criticism on this issue. Ironically, when 90% of the rest of your rules tweaks will make everyone more or less meat for the grinder, you seem to be adamant about further handicapping female characters.
Yeah, I'm an eee-ville old knouckle dragging sexist pig, aren't I? :)

It would never occur to me to introduce a rule that female characters had a STR penalty but had a CHA bonus into any game, but if I did, it would be disastrous and met with extreme criticism. It's a fantasy game, so why not let folks play the sorts of characters they want to play, and at least make that an optional stat switch?
Of course, but what if the group of players prefers it that way, even if using a female character themselves? What about if a playing group is made up of guys who like the "realism" inherent in the Conan system, and like changes that, based on their real life experience, enhance that realism?

I work as a professional computer game designer (with a female game designer on our team), and have regular contact with female gamers. My weekly RPG game group has two, sometimes three women in it, and as many as three others show up on an occasional basis. I regularly socialize with female gamers. We've done focus groups on female gamers. I meet them at trade shows. I have dated them (prior to my marriage), and I have read endless studies on "things female gamers want to see in the games industry", so I think I can say with some accuracy that the one constant that emerges is gender parity in roles they are allowed to play in games.
You've answered your own point here. I don't have a female gamer in my group. If I did, and she was unhappy with that change, then I'd get rid of it. I agree 100% that a female gamer shouldn't be handicapped in a fantasy game because of real life tendancies. But that isn't what I'm doing. And that's why I've been "throwing out criticism" on this issue; it isn't really important to me.

I can appreciate that it's much more difficult to do in a video game with a mass audience. In that instance, I wouldn't do it either.

Thanks for the replies!
 
Raven Blackwell said:
Ask Sutek and Jason- you don't want me ornery.
Since this means lengthy diatribes that I skip reading, I'm not generally concerned, until they reach the point of ridiculousness (like your five-page attack on, well, everything sexist, in a thread originally about a warrior class book).
 
Jason Durall said:
Raven Blackwell said:
Ask Sutek and Jason- you don't want me ornery.
Since this means lengthy diatribes that I skip reading, I'm not generally concerned, until they reach the point of ridiculousness (like your five-page attack on, well, everything sexist, in a thread originally about a warrior class book).

As I told Sutek, I was wrong in directing anger/hate toward people who weren't really the ones I was angry with. Now that I am directing it towards those who deserve it, I'm feeling much better now. 8) Frankly I surprised you read any of my posts after that incident. I thought you were going to get me kicked off the forum.

As for woman/men I'll argue that it's psychological, not physical for somepart. I get the same 'not feeling pain until I slow down effect' in a fight but then unlike most females I've had to fight for my life mutliple times and actively engage in pushing my pain tolerance limits and undoing my other weaknesses. So yes I am an exception that proves that you can't always trust what you think the rules are.

But I'd still have a little more muscle mass if I was a guy. Not enought to translate to game stats mind you.
 
Can we drop the male/female discussion? Men are, on average, stronger than women. Fact. End of line. This is a fantasy game where anything just about can happen, however, so do whatever you want concerning gender roles/parameters.

Let's talk about Conan again now...can we please?
 
I think we should just agree that the only real constants are exceptions, and that this is just a game for people to have fun with however they want and leave the whole men & women thing at that. 8)
 
I think its a very good idea to drop the male/female discussion, that kind of stuff never leads to anything productive. Instead, I will continue bitching about this: ( :wink: )

Sutek said:
Trodax said:
What Oly said.
I'm fairly certain that the "This is treated exactly like the thief class feature of the same name" is just referring to how sneak attack actually functions (can be used against opponents who are unable to Dodge or Parry, does not work against Undead etc. etc.).

Having the Zingarans sneak attack increase every odd level would make the Zingaran race way to powerful.
I don't think that's the case at all, folks.

It refers to pg177, but that text is inclusive, pointing out once again that thiefs, Zingarans and other characters may have the sneak attack ability available to them.

However, "exactly as the thief class feature" can only mean just that: look to the class feature of the thief class to see how Zingarans progress in thier sneak attack ability. Why else use "exactly" and "class feature"?
Sutek, I think you are reading to much into the wording there, but if you really want to get down into details, then why does it say "Zingarans gain +1d6 sneak attack"? If it is as you claim, why doesn't it just say "Zingarans gain sneak attack, in the same way as a Thief"?

OK, thats just semantics, the important thing is that if you give Zingarans increasing sneak attack, you will totally overpower the race. I always thought Zingarans were pretty good because of their +1d6 sneak attack, but with your version, they are monstrous.
 
It says tha they "begin play with a +1d6 sneak attack." Well, that's the same as a thief of any race in an off-style weapon.

Now, the pg 177 stuff refers to thieves, Zingarans, pirates and "others" who gain sneak attack for one reason or another. However, it does say that it is treated "exactly like the thief class feature", not the pirate class feature or even that it "follows the rules for sneak attacks on page 177".

Without someone saying that it's not intended, I gota believe that "treat exactly" means just that - exactly. It's powerful in a major way, but in another way it let's you know what to expect from almost any Zingaran you come accross - a high probabiility of getting a blade in your spleen! (lol)
 
If you're going to argue for a "exactly like" to be taken to the extreme sense then why does the Zingaran's racial ability only give them a +1d6 and not a +1d6/+1d8. Therefore I presume that they just mean like it's described on page 177, which doesn't give rise to any contradictions.

A simple way of settling this would be to find some Zingaran stats from one of the books.

All I can lay my hands on is Zarallo from the Free Companions book. However he seems wrong anyway, by my reckoning he should have 2d6 from his class and 1d6 for a Zingaran. The book gives him +1d6/+1d8 which makes it look like they've given him levels of thief.

However he quite clearly doesn't have anywhere near +8d6 which having the Zingarans racial feature go up +1d6 every other level would cause.

Are there any stats in any of the other books?

Oly
 
Black Zarono from Pirate Isles is a Zingaran 10th level Pirate/2nd level Noble. He has +4d6 sneak attack (3d6 from Pirate, 1d6 from Zingaran).
With Suteks method, he would have had +9d6.
 
Oly said:
If you're going to argue for a "exactly like" to be taken to the extreme sense then why does the Zingaran's racial ability only give them a +1d6 and not a +1d6/+1d8. Therefore I presume that they just mean like it's described on page 177, which doesn't give rise to any contradictions.

Yeah, I said that too. However, why say it's "exactly like" and class feature in that case? Why not jsut say "All Zingarans begin play with +1d6 seak attack (pg 177)." There's no need to say that it's exactly like the thief one unless one or all of th following are true:

A) Zingarans earn sneak attack dice on the thief progression, gaining +1d6 every other level
B) Zingarans choose a sneak attack style (which pirates don't do) which grants them +1d8 insterad of +1d6 with a single weapon
C) Zingarans gain +1 circumstance bonus on the sneak attack roll

A is "exactly like the thief class feature which is fully on pg 64. B and C actually come from the sneak attack style class feature; they're two separate things. In any case, under sneak attack style, stacking with a pirate class is described for a thief4/pirate5 whose sneak attack dice would be 2d8+1d6 with base damage from a poinard of 1d6.

Swing the point another way: Are Zingaran soldiers meant to only have 1d6 sneak attack thier entire careers? It seems to me that the intent was to give then "exactly" the thief class ability regardless of whether they are thieves or not. If they are thieves, it stacks and becomes even more deadly..."because the will stab a man in the back as soon as look at him".
 
taylor said:
I think we should just agree that the only real constants are exceptions, and that this is just a game for people to have fun with however they want and leave the whole men & women thing at that. 8)

You started it- thus you can stop it. Done.

P.S. Taylor you owe me an expilnation of your post in 'Hyboria's Fallen'. Pls pm it to me though- it's not relevant here.
 
Sutek said:
However, why say it's "exactly like" and class feature in that case? Why not jsut say "All Zingarans begin play with +1d6 seak attack (pg 177)." There's no need to say that it's exactly like the thief one unless one or all of th following are true:

Well it's not "exactly" like the class feature as given on the thief page because it doesn't give the sneak attack style 1d6/1d8.

They didn't say that the sneak attack style rule doesn't apply, and it clearly doesn't. They don't say that the progression applies and I don't believe that it does. The only other rules I think you need to look at are what's on page 177.

Anyhow we've yet to see an example of an official set of stats that would use such an interpretation of the rules. We've now seen two official sets of stats that clearly don't use that interpretation.

Sutek said:
Swing the point another way: Are Zingaran soldiers meant to only have 1d6 sneak attack thier entire careers? It seems to me that the intent was to give then "exactly" the thief class ability regardless of whether they are thieves or not. If they are thieves, it stacks and becomes even more deadly..."because the will stab a man in the back as soon as look at him".

Yes I think that a soldier would only ever get the 1d6 sneak attack and that's it, he's naturally a bit sneaky but that's as far as it goes. To give one race one of the best abilities of one class as they level up just doesn't feel right at all.

Basically we've got a simple interpretation of the rules where you only look a the page that it tells you too for the mechanics, an explanation that seems to be born out with examples.

You've then got another intepretation where you have to read the page that it tells you, go and read another page that it doesn't tell you about, decide not to implement the sneak attack style despite believing that you need to do exactly what it says on the thief page and ignore the fact that it's not demonstrated in either of the example stat blocks.

Personally I choose the simple path :)

However I admit that given some of the errors in the official stat blocks I may be on kind of shakey ground when using them as examples.

Anyhow if you like all Zingarans to be as sneaky as a dedicated thief then roll with it, I just don't think it's what the rules intend.

Oly
 
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