Yes, I've got "issues." My problem is this: why do the stats for ships weapons not match up with the number of weapon emplacements that we can visibly see on the show? For instance, the Nova's weapon listings in the EF source book have it with a few twin-linked turrets plus a few single cannon (sorry to be vague, but my books aren't with me at the moment), when you can easily see that it's armament is made up of nothing but twin-cannon mounts. The Omega is listed with tons of different weapons, but if you look at the ship it only has (that I can see) a couple of linked forward cannon plus a bunch of smaller turrets (interceptors?). I understand that you would expect the Omega to be more heavily armed than a Nova, but who is to say that they didn't get rid of a bunch of less-powerful armaments and instead mount a couple very heavy cannon? Even smaller ships get this treatment. The game has the Aurora mounting 4 cannon (a heavy pair and a lighter pair) when the show, as far as I've seen, only ever shows them firing one pair of cannon. Why can't the game reflect the armaments you can see visibly mounted on the hulls of the ships? I can understand with something like the Sharlin, where there are no obvious weapon turrets to be seen, that dramatic license comes into play. But if you can see a certain number of guns sticking out, why not just reflect that in the stats? This trend may have started with the Technical Manual, which seems to do the same thing. I was wondering if perhaps some of this is also holdover from the B5Wars game? I don't own either product, so can't say for sure. Please enlighten me.