Ok It is a constant moan from me but I consider justified
Shadow Fighters - why are they so rubbish - what possible reason is there? :shock:
Once again the bad points:
1 Patrol point gets you 2 fighters - that is the same as the Rutarian, White Star Fighter, Shial, Nial, Firebolt - all of which can be considered outstanding fighters (hence the cost) with excellent things to recomend them - unlike the Shaodw Fighter
Dogfight - it gets 0 (for no apparent reason)- ALL of the above get at least +2 dogfight - even WITHOUT a fleet Carrier - which the Shadows STILL can't ever get!
:roll:
Guns - Shadow fighter 3AD DD short range guns - OK almost good but still rubbish compared to the above - even the minbari fighters get almost the equivalent of SAP and of course can't be intercepted
Dodge - 3+ as good as the White star rest are better
move - slow and lumbering at 12 compared to the rest
Fleet Carrier - now the rest can get a nice carrier to both bost their fighters and get them back in event of their destruction - do the Shadows - hell no they don't want / or need them :roll: Why would they when they fought the Minbari - they don't use fighters do they.
Escort - wait if its a Bomber type as has been suggested it can be escorted by others to its target - oh wait no the Shadows don't get a proper fighter varient
Campaign cost- Due to the wonderfulness ( :lol: :roll: ) the Shadowfighter it costs double to replace and of course can't be got back for free with Fleet Carrier.
So whats good about it
Hyperspace Mastery - yes quite usefull :shock: execpt of course immeditaely jumped on bu enemy fighters or run into a hail of AF if actually get to attack an enemy ship
Shields - Hurrah great they protect against...........hm .....thinking - oh yes the odd AD of normal guns that someone chucks at you.
So in summation - just why!
anyway Have fun and 2nd Ed is great and fun and all but this minor little thing just niggles me! :lol: Can you tell! Shutting up now
Shadow Fighters - why are they so rubbish - what possible reason is there? :shock:
Once again the bad points:
1 Patrol point gets you 2 fighters - that is the same as the Rutarian, White Star Fighter, Shial, Nial, Firebolt - all of which can be considered outstanding fighters (hence the cost) with excellent things to recomend them - unlike the Shaodw Fighter
Dogfight - it gets 0 (for no apparent reason)- ALL of the above get at least +2 dogfight - even WITHOUT a fleet Carrier - which the Shadows STILL can't ever get!
:roll:
Guns - Shadow fighter 3AD DD short range guns - OK almost good but still rubbish compared to the above - even the minbari fighters get almost the equivalent of SAP and of course can't be intercepted
Dodge - 3+ as good as the White star rest are better
move - slow and lumbering at 12 compared to the rest
Fleet Carrier - now the rest can get a nice carrier to both bost their fighters and get them back in event of their destruction - do the Shadows - hell no they don't want / or need them :roll: Why would they when they fought the Minbari - they don't use fighters do they.
Escort - wait if its a Bomber type as has been suggested it can be escorted by others to its target - oh wait no the Shadows don't get a proper fighter varient
Campaign cost- Due to the wonderfulness ( :lol: :roll: ) the Shadowfighter it costs double to replace and of course can't be got back for free with Fleet Carrier.
So whats good about it
Hyperspace Mastery - yes quite usefull :shock: execpt of course immeditaely jumped on bu enemy fighters or run into a hail of AF if actually get to attack an enemy ship
Shields - Hurrah great they protect against...........hm .....thinking - oh yes the odd AD of normal guns that someone chucks at you.
So in summation - just why!
anyway Have fun and 2nd Ed is great and fun and all but this minor little thing just niggles me! :lol: Can you tell! Shutting up now
