Ripple said:
I thought the scene with the vorlong fighters would be represented by the fact that vorlon fighters are bombers attacking from outside AAF range, therefore the beam was firing in standard mode and they were dodging. The Frazi were at closer range there for could not dodge.
And while it was 'a flight' worth of Frazi, we also never see the 60 plus individual fighters (ten flights) attacking a single ship in the show the way we would in the game.
Ripple
Regarding fluff and scenes in the show :
Things in the show were FX created to get a "WOW" from the viewers. The fights between ships can also not be considered balanced in every scene. Otherwise every Minbari player would be allowed to take multiple Sharlins in a normal battle.
IMHO it is better to get a balanced fleet list thats captures the feeling of the show and not to copy every aspect of the show.
The people i know want to play a game, have fun
and get a change to win - and the winning side should not be decided by the fleet choice.
The current preference for smaller ships also do not catch the feeling of the show - as far as i can remember :roll:
Personally i see many options to change the current situation :
# change the Shadow fighters to make them worth a choice
# give the fleet anti-figther traits similar to the Vorlons ( fighters are still useless but thats ok )
# create a low PL ( Patrol or Skirmish ) Shadow ship similar to the Vorlon Transport to get a better fleet selection
I do not believe that anything will happen ... but that's ok :roll:
Considering the mentioned Scout anti-figther version. I do not believe that this will work. Maybe in a fleet were the main firepower is suited on PL Skirmish or Raid but not if the first suitable combat ship comes on War.