Sulfurdown said:Since most often ramming is seen as a last desperate effort, what about a house rule that if a player no longer has any viable non-fighter ships on the map, fighters may ram the opponent ships. You could vary it for hull and speed, but it's easier if it's uniform and the impact would actually be based on momentum (sans weapons) so the lighter ships are probably moving faster for a momentum X and the heavier ships are moving slower for a similar X momentum. I'd leave it around "Ram makes a 1AD, Double Damage attack".
Shadow and Vorlon fighters I have always seen as drones and as such live or die at the command of their Masters so could do it.
jimmor said:... Do you remember Narn fighter ramming shadowfighter? Narn went almost through before exploding...
True, however I made some assumptions about the relative speeds and comparative masses all of which are pretty much unknowns. In the end I'd stand on A) simplicity of mechanic and B) negligible difference in relative masses & velocities of fighters in combat.greenboy said:Sulfurdown said:Since most often ramming is seen as a last desperate effort, what about a house rule that if a player no longer has any viable non-fighter ships on the map, fighters may ram the opponent ships. You could vary it for hull and speed, but it's easier if it's uniform and the impact would actually be based on momentum (sans weapons) so the lighter ships are probably moving faster for a momentum X and the heavier ships are moving slower for a similar X momentum. I'd leave it around "Ram makes a 1AD, Double Damage attack".
Damage is caused by transfer of kinetic energy so speed is more important than mass K=MV^2
neko said:Aye, the Shadows have been FAQed when it comes to hyperspace. The Shadows are the only race that can't jump in and then out again with jump capable ships unfortunately - any other race jumping in multiple ships can jump in with one jump point, jump out with the second, and have any extra in reserve.
Fluff wise I believe the White Stars had a tactic where they would jump in and out while making attacks in order to make it look like there were more W/S present then actual. But that was just fluff (and I forget where the source is).Da Boss said:neko said:Aye, the Shadows have been FAQed when it comes to hyperspace. The Shadows are the only race that can't jump in and then out again with jump capable ships unfortunately - any other race jumping in multiple ships can jump in with one jump point, jump out with the second, and have any extra in reserve.
odd really since I think they are the White Stars are the only ones who jump in battle and then jump out in the same battle?
Nope. Any (non-shadow) ship can enter from hyperspace and leave back into hyperspace in the same battle - they just can't use their own jump engines for both jumps. Shadows can't do this because their ships can only phase themselves into and out of hyperspace. You can't have the first ship carry the second into realspace, and then have the second ship carry the first back into hyperspace like you can with most races.Da Boss said:neko said:Aye, the Shadows have been FAQed when it comes to hyperspace. The Shadows are the only race that can't jump in and then out again with jump capable ships unfortunately - any other race jumping in multiple ships can jump in with one jump point, jump out with the second, and have any extra in reserve.
odd really since I think they are the White Stars are the only ones who jump in battle and then jump out in the same battle?