baithammer said:
Another go at the fighter designs.
Sticking with the thrust 9 m-drive and taming sensor inflation ( Military Sensors are standard).
Light fighter is at 35t, Heavy fighter is at 50t and instead of a bomber went with a torpedo boat at 75t mark.
Sorry, I fail to see the point of the heavier fighters. Everything you do with the 50 and 70 Dt fighters you can do with the 35 Dt fighter, but cheaper and using less carrier-space. If you really want the next to useless lasers you could provide escort by small 10 Dt fighters.
You could save significantly (MCr ~15?) by using one or two sensor fighters in each squadron, instead of every fighter.
The metal hydride tanks confer no advantage, since you lose a minimum of 1 Dt fuel for each hit.
I might suggest something like this:
Note extra tankage to survive a fuel hit.
Cost includes a sensor module for each 10 fighters.
Wpn module could be: Missile barbette, Torpedo barbette, or Laser + Missile rack + Magazine.
There is a slight shortage of power if a laser and sensor module is installed, but we can shut down the coffee makers to compensate.
Since they are cheap we get two of these for every Heavy Fighter, or three for every Torpedo Boat, yet we carry the same armament...