War Fleets of the FFW: Errata

Technetium 98

Banded Mongoose
Uashhki-Class Second-Class Battleship
  • Page 10
    • Systems, Brig (60 Prisoners) should be MCr2.5.
    • Weapons, Triple Turret (pulse lasers, long range) x400 should be MCr1900.
    • Weapons, Point Defence Batteries (type III) x12 should be Point Defence Laser Batteries (type III) x12
    • Total Cost should be MCr145477.675.
    • Purchase Cost should be MCr145477.675.
    • Maintenance Cost should be MCr12.12064/month.
    • Power, Jump Drive should be 80,000.
    • Power, Systems should be 432.
    • (Side question - the fuel tank is about 8,000 tons too big; I'm assuming that was deliberate, based on the fluff text?)
  • Page 12, left side, fourth paragraph - around 105 officers and1,050 ratings > around 105 officers and 1,050 ratings (Space added.)
Umkigu-Class Fleet Tender
  • Page 19
    • Weapons, Triple Turrets (pulse lasers, long-range) x200 should be MCr950.
    • Weapons, Point Defence Batteries (type III) x4 should be Point Defence Laser Batteries (type III) x4.
    • Screens, Small Repulsor Bays x24 should be MCr720.
    • Power, Manoeuvre Drive should be 180,000.
    • Power, Jump Drive should be 360,000.
  • Pages 20 to 25 - Umgiku > Umkigu (The K and I are swapped.)
Kirkamshush-Class Reserve Battleship
  • Page 26
    • Computer, Core/70 x2 should be Core/70, MCr80 and Core/60, MCr75
    • Weapons, Spinal Particle Accelerator (TL12) should be MCr2200
    • Weapons, Large Missile Bays x8 should be Large Missile Bays x6.
    • Software, Virtual Crew/0 should be MCr1.
    • Maintenance Cost should be MCr3.9199/month.
Aairlu-Class Light Carrier
  • Page 34
    • Cargo should be 792t.
    • Total Cost should be MCr3184.4.
    • Purchase Cost should be MCr2865.96.
    • Maintenance Cost should be Cr238820/month.
  • Page 35, left side, second paragraph - ... permitting a squadron of eight light fighters to be deployed... > ... permitting four light fighters to be deployed...
  • Page 35, left side, second paragraph - ... land four fighters each at once. > ... land four fighters at once.
Duamu-Class Heavy Logistics Ship
  • Page 39
    • Software, Advanced Fire Control/1 should be MCr12.
    • Total Cost should be MCr343584.1.
    • Purchase Cost should be MCr343584.1.
    • Maintenance Cost should be MCr28.632008/month.
  • Page 40, left side, third paragraph - ... enable the vessel to make a parsec jump... > ... enable the vessel to make a four-parsec jump...
Ukdargu-Class Intelligence Ship
  • Page 45
    • (The Vault takes up internal tonnage in addition to the Bridge, and the hangar's not big enough for two 50 ton craft nor one jump-capable one - all of which goes against the fluff text. Fortunately, it's an easy fix.)
    • Power Plant, Emergency Power System should be 8.2t.
    • Craft, Full Hangar (80 tons) should be Full Hangar (100 tons), 200t, MCr40.
    • Systems, Vault should be Vault (40 tons), 0t.
    • Total Cost should be MCr3496.085.
    • Purchase Cost should be MCr3146.4765.
    • Maintenance Cost should be Cr262206/month.
    • Power, Sensors should be 33.
  • Page 47, right side, third paragraph - ... can carry up to 80 tons of small craft... > ... can carry up to 100 tons of small craft...
Piankir-Class Light Monitor
  • Bridge should be 40t.
  • Cargo should be 55t.
  • Total Cost should be MCr413.8.
  • Purchase Cost should be MCr372.42.
  • Maintenance Cost should be Cr31035/month.
Patrol Variant Outrigger
  • Page 53, left side, second paragraph - Armament is based around a smal missile bay... > Armament is based around a small missile bay...
  • Page 53, left side, second paragraph - ... with five beam turrets... > ... with five laser turrets...
  • Page 53, left side, second paragraph - ... accommodate a craft of up to 50 tons. > ... accommodate craft of up to 50 tons.
Duaan-Class Gunboat Tender
  • Page 56
    • Total Cost should be MCr1025.3
    • Purchase Cost should be MCr922.77.
    • Maintenance Cost should be Cr76898/month.
Imperial Gunboats
  • Page 59, left side, first paragraph - ... how best to spend the budget Credits. > ... how best to spend the budget.
PBC-10-Class Heavy SDB
  • Page 60, title - PBC-10-Class Heavy SDB > PBC-10 Heavy SDB (None of the others with this naming convention have 'class' appended.)
  • Page 61
    • Power, Systems should be 3.
SBC-12 Strike Boat
  • Page 63
    • Total Cost should be MCr272.73.
    • Purchase Cost should be MCr245.457.
    • Maintenance Cost should be Cr20455/month.
    • Power, Systems should be 2.
PLD-12 Patrol Boat
  • Page 66
    • Total Cost should be MCr148.2.
    • Purchase Cost should be MCr133.38.
    • Maintenance Cost should be Cr11115/month.
    • Power, Systems should be 3.
Larshan-Defender Light In-System Patrol Boat
  • Page 71
    • Weapons, Firmpoint (turret, pulse laser) should be Single Turret (pulse laser).
    • Weapons, Firmpoint (fixed, missile rack) should be Fixed Mount (missile rack).
Sua Kai Heavy Fighter
  • Page 73, left side, second paragraph - The basic is intended to be cheap... > The base model is intended to be cheap...
  • Page 73
    • Weapons, Firmpoint (turret, pulse laser) should be Single Turret (pulse laser).
    • Weapons, Firmpoint (fixed, missile rack) should be Fixed Mount (missile rack).
    • Software, Intellect should be removed.
    • Cargo/Upgrade Space should be 10.045t.
    • Power, Manoeuvre Drive should be 11.
Doctrine: System Security and Defence
  • Page 75, left side, third paragraph - ... may be an inexperienced officer... > ... may be a less experienced officer...
  • Page 77, right side, first paragraph - ... set up an advanced base... > ... set up an advance base...
  • Page 77, right side, second paragraph - ... assets – and budget Credits – tied down... > ... assets – and budget – tied down...
Chiqrr-Class Fleet Battleship
  • Page 85
    • Hull, Radiation Shielding should be MCr10000.
    • Systems, Multi Environment Space (1,000 tons) should be MCr25.
    • Systems, Workshop (120 personnel) should be MCr54.
    • Total Cost should be MCr274185.275.
    • Purchase Cost should be MCr274185.275.
    • Maintenance Cost should be MCr22.848773/month.
    • Hull Points should be 266,667.
    • Power, Weapons should be 40,180.
Nechtliaz-Class Battleship
  • Page 95
    • Bridge, x2, Holographic Controls should be 200t.
    • Armoured Bulkheads, Command Spaces should be 24t, MCr4.8.
    • Armoured Bulkheads, Power Plant should be 1,600t, MCr320.
    • Software, Battle System should be removed. (Battle System/2 is below.)
    • Software, Virtual Gunner/1 should be MCr5.
    • Cargo should be 7,396t.
    • Total Cost should be MCr150806.225.
    • Purchase Cost should be MCr135725.6025.
    • Maintenance Cost should be MCr11.310467/month.
Yinsha-Class Fleet Cruiser
  • Page 103
    • Power Plant, Fusion (TL12, size reduction x2), Power 122,055 should be 6,509.6t.
    • Power Plant, Emergency Power System should be 650.96t.
    • Systems, Medical Bay x20 should be Medical Bay x10.
    • Software, Battle System should be removed.
    • Total Cost should be MCr71392.65.
    • Purchase Cost should be MCr64253.385.
    • Maintenance Cost should be MCr5.354449/month.
  • Page 105, left side, second paragraph - ... subdivided into three reactors, each of which is encased in armoured bulkheads. > subdivided into three reactors. (They're not; only the bridge has Armoured Bulkheads.)
Ishdivda-Class Raiding Cruiser
  • Page 108
    • Power Plant, Fusion (TL12, increased power), Power 49,500 should be MCr3750.
    • Power Plant, Emergency Power System should be MCr375.
    • Computer, Core/90 x3 should be Core/90, MCr120, and Core/80, MCr95.
    • Systems, Medical Bay 10 should be Medical Bays x10.
    • Software, Battle System should be removed.
    • Software, Virtual Gunner/1 should be MCr5.
    • Total Cost should be MCr68072.55.
    • Purchase Cost should be MCr61265.295.
    • Maintenance Cost should be MCr5.105441.
    • Power, Weapons should be 3,935.
Kenskrafl-Class Light Cruiser
  • Page 117
    • Total Cost should be MCr12575.5.
    • Purchase Cost should be MCr11317.95.
    • Maintenance Cost should be Cr943163/month.
Adrzdrbiev-Class Fleet Support Ship
  • Page 130
    • Systems, Workshop should be MCr90.
    • Cargo should be 4,201t.
    • Total Cost should be MCr13396.025.
    • Purchase Cost should be MCr12056.4225.
    • Maintenance Cost should be MCr1.004702/month.
  • Page 133, left side, second paragraph - ... jammed into docking bays rather than full hangers... > ... jammed into docking bays rather than full hangars...
Iazh Naflajesh-Class Scout Destroyer
  • Page 142 (Okay, this technicallyworks, if you allow 5,362.5 power rounded up. But I hate it beyond words, so.)
    • Power Plant, Fusion (TL12, increased power), Power 5,363 should be Fusion (TL12, increased power), Power 5,379, 326t, MCr407.5.
    • Cargo should be 75.1t.
    • Total Cost should be MCr6,702.6.
    • Purchase Cost should be MCr6032.34.
    • Maintenance Cost should be Cr502695/month.
Zhodrkijshev-Class Assault Ship
  • Page 147
    • Hull, 5,800 tons, Streamlined should be MCr348.
    • Armour, Bonded Superdense, Armour: 8 should be 445.44t.
    • M-Drive, Thrust 6 should be Thrust 6 (6,000 tons).
    • J-Drive, Jump 3 should be Jump 3 (6,000 tons).
    • Bridge, Holographic Controls should be MCr36.25.
    • Screens, Nuclear Dampers x5 should be 50t, MCr50.
    • Software, Virtual Gunner/1 should be MCr5.
    • Total Cost should be MCr3050.87.
    • Purchase Cost should be MCr2745.783.
    • Maintenance Cost should be Cr228815/month.
Tsetlpak Jdaji Group of Ships
  • Page 151, left side, third paragraph - ... although in the case of the Tsetlpak Jdaji group these are small. > ... though the Tsetlpak Jdaji group's wings are smaller than most.
Eketlchi-Class Freighter
  • Page 152
    • Cargo should be 1,511.4t.
    • Total Cost should be MCr959.65.
    • Purchase Cost should be MCr863.685.
    • Maintenance Cost should be Cr71974/month.
Enche-Class Intelligence Vessel
  • Page 155
    • Total Cost should be MCr1217.45.
    • Purchase Cost should be MCr1095.705.
    • Maintenance Cost should be Cr91309/month.
Ablavovr-Class Covert Operations Vessel
  • Page 159
    • Total Cost should be MCr1287.95.
    • Purchase Cost should be MCr1287.95.
    • Maintenance Cost should be Cr96596/month.
    • Power, Systems should be 41.
Ninz-Class Interstellar Vessel
  • Page 163
    • Hull, 100 tons, Streamlined should be MCr6.
    • Armour, Bonded Superdense, Armour: 4 should be 3.84t, MCr1.92.
    • Cargo should be 2.66t.
    • Total Cost should be MCr74.47.
    • Purchase Cost should be MCr67.023.
    • Maintenance Cost should be Cr5585/month.
Chredri Ivl Small Craft Family
  • Page 165
    • Weapons, Fixed Firmpoint should be Fixed Mount (empty).
    • Weapons, Single Turret on Firmpoint should be Single Turret (empty).
Zdiezhi-Class Light Fighter
  • Page 168
    • Weapons, Fixed Firmpoint should be Fixed Mount (empty).
    • Power, Basic Ship Systems should be 2.
    • Power, Manoeuvre Drive should be 7.
 
Last edited:
Yeah, it feels like there is something wrong with that sentence. Even in the link CordwainerFish provided, the phrase "In the event" does not start a sentence. What event is being referenced?

Could be a UK/US grammar difference, but I would rewrite the line.
 
Yeah ... I got that after re-reading it several times. As written, US grammar has the "event" as the fleet carrier being scrapped not that it was proposed to operate with the Uashhki. That's why it was initially confusing (at least for me). If there was a comma after "In the event", it would have made things clearer.

I'm sticking with the UK/US grammar difference. One does not invalidate the other.

Love the book ... looking forward to more!
 
BlessYourHeartNEW.jpg
 
"Isn't that just the cutest thing?"

Back to the errata and the first post, p.10, for ten brigs worth of prisoners, shouldn't it be MCr2.5?
 
I do love the way this book is arranged, with a couple pages of description and fluff per ship entry. Helps in fleshing them out and bring them to life.

Deckplans for large ships is always a challenge. The variant chosen for this book is brilliant!

As I understand High Guard, each launch tube can actually launch up to ten craft per round? Making some designs very launch capable, to say the least. On the other hand, HG does say that it takes one round to get a craft into position, so with individual tubes for every fighter to be launched, the preparations will be faster and smoother than for ships with one tube per squadron.

The Ukdargu intelligence ship states on p.47 that its 80 dt hangar typically carries two 50 dt utility vessels but sometimes even a jump capable courier. Last I checked, 2x50 is 100, and a jump courier also needs minimum 100 dt, and 100 is more than 80… The same page also mentions three pairs of missile barbettes, yet the stat sheet on p.45 has four, not six.

So great to finally see some stats for Zhodani capital ships! Shorter jump range and generally higher tonnage than imperial designs should make them quite brutal opponents. Interesting to read about their mixed squadron setup.

I was surprised to see the Kia heavy fighter portrayed so differently from two so recent publications (it was featured in Small Craft Catalogue), though I suppose that could be due to differing designs - one dedicated strike craft and one multipurpose version.

I like the multifunction approach of the Chredri Ivl! 50 dt is large enough for built-in versatility, and common shape and spare parts should make life easier aboard ship.

Two things about it though: as I understand the description the cockpit, cabin space and some cargo is actually enclosed within the vault for protection - while the deckplan shows the vault as a separate item.

I’m also not sure how the Chedri Ivl variant of the Kia mounts a torpedo launcher? Is that some form of specialized firmpoint mounted oneshot?



And finally, something that isn’t fully related to this particular book, but after this book, Alien Manual 1 and Adventure Class Ships, we still don’t have a selection of adventure class Zhodani warships, unless I’ve missed them somewhere?
 
Soo... just got a DriveThru email.

Is "War_Fleets_of_the_Fifth_Frontier_War_eboo.pdf" [sic] the updated one?
 
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