Playtest Rules - Psi Corps

Ministalker

Mongoose
Nemesis will now be a valuable Armaggedon ship with shields.

But then what about the Shadow Omega. With the fighter carrier this is the most garbage vessel of the Psi Corps. And what we can possibly admit on a Skirmish hull is just not acceptable on War priority hull. This is also one emblem of the Psi Corps in the show.

If the Corps is now mastering the shields technology, why not put a decent version of it on this poor Shadow Omega (let's say half the Nemesis' : so 10/1D6).

And now that the Corps is increasing it's grasp on shadowtech, the molecular slicer beam could have it's reach extended to 24"

Remember this ship used to have a range of 40" back to Armageddon time.

Another solution would be to double it's current range but halving the AD in this extra-range (so 6AD until 18" and 3AD from 19" to 36"). This would reflect the efforts of the psi engineers allowing them to get extra range in exchange of firepower.

Finally, why should this ship be the only one in the fleet carrying Thunderbolts Starfuries. Isn't it really against the fleet's spirit (only Black Omegas and Shadowfuries)? If we assume it's shadowtech hull, it should gets Shadowfuries and if we want to stay fluff, it was realease in 2261 where only Black Omegas where available).

With these two additions (shields and extended range) the Shadow Omega should get back to the fearsome war weapon it was first designed to be.


Another topic is about the idea of a variant of the Mothership with Command abilities. This is an idea that I've already read on the forum an that seems to me interesting.
After all this is supposed to be a "Mothership" so it should reflect it.
This could be a stealh and defense turned ship.
Why not put a Raid priority ship with Hull 5 (extraprotection), Command +1 Trait, no more beam, but 8AD AP/TL at range 12 Forward an range 10 A/P/S arcs.

This is just an example but it should be interesting for the Corps to have it.

Finally, I like the Shadow Mindscream rule that forces the Psi Corps to be really cautious with the REAL Shadowtech.

------------------------
Most Played fleets:
ISA
Psi Corps
Drakh
 
well the shadow omega wouldnt have black omegas as this is a black ops ship not a psi-corps ship. it carries t-bolts because its only appearance in show it carried t-bolts and this is also why it has the ISD of only one year. it was an experimental vessel and all were killed by the WS fleet.
 
I agree with Ministalker, the Shadow Omega's beam range needs some urgent attention! Not so bothered about the shield trait, though would naturally not complain if was applied. This bad boy needs a range of at least 30".
 
Agreed needs a better ranged beam weapon!! 18" for a War lvl ship is rubbish and compared to other Omega destroyers seems to have a lot less fire power in general
 
To Grunvald..... definitelyy needs a boost as the last two times we have played you have blown mine up both times without it ever getting a shot off!
 
Well what do you expect when you face off against a Vorlon Light Cruiser!!!

But even then i did expect it to survive to get at leact 1 shot off but both times it went BOOM far to easily!
 
Unitl it's gets a range extention on that beam I don't think your Vorlons will be seeing it again!

It is even outranged by one of my Shadowcloaks in our campaign who rolled a refit and got or a Turreted, range 30, SAP, missile launcher!
 
But Seriously, if i had a choice of any omega destroyer i could field the shadow wouldnt be 1st on my list!

Rubbish range, No aft Bore (never use them anyway)

The only good thing i like is the bit more damage when compared to ordinary Omega and haveing the 1D6 self repair!

Even if the Shadow Omega was a prototype ship and didnt survive to prove any worth in the whole, it would probaley have had better ranges than it does now!!
 
It's a minor fix but it seems that most people would use it if it had 30" range on the main beam.

I'm a massive fan of swapping the Phasing Pulse Cannon and the Multiphased Cutters as we see "minibeams" come off the side turrets in the show. Change some of the AD but this would make sense much more than the current weapons configuration.
 
I'm a massive fan of swapping the Phasing Pulse Cannon and the Multiphased Cutters as we seam "minibeams" come off the side turrets in the show. Change some of the AD but this would make sense much more than the current weapons configuration.

Haven't really thought about it that way before as I have been so focused on how crap the beam is..... onscreen cannon evidence definitely supports it so I'm in favor.

How about making Light phasing cutters accurate as welll :D just to dish out some Corps love to the White Star posse
 
I have to agree with the original poster and most others. Why bother fixing the Armageddon ship alone (which is played less often than the smaller ones) when several other ships in the fleet need fixing especially the Shadow Omega and Fighter Carrier.

Shields and better range for the Shadow Omega seem like obvious things to try testing out. We have been playing with 24" range and 10/5 shields for some time, which seems to be working. T-bolts should remain on the ship though due to seeing them during the Shadow Omega's only appearance on-screen.

The other rules seem to be ok additions but will not have a big impact on play.

Due to the lack of variety in a Psi Fleet it would also be nice if they could select a higher percentage of EA ships in campaign play. Perhaps 4 Battle FA points. Perhaps even allowing some Shadow ships that they uncovered.
 
Little change for the Corp really. I just had a scrap and everyone at the game went how come the shadow omega got no update?

It needs the same or better beam as a normal omega and possibly the option to change out fighters because no1 really knows there Corp unless the fighter is black ok. Also I'd like shields but I'd settle for better side weapons. Side firepower is poor for a war class.

Ave already posted what I would do about this ship several times.
 
skavendan said:
Little change for the Corp really. I just had a scrap and everyone at the game went how come the shadow omega got no update?

It needs the same or better beam as a normal omega and possibly the option to change out fighters because no1 really knows there Corp unless the fighter is black ok. Also I'd like shields but I'd settle for better side weapons. Side firepower is poor for a war class.

Ave already posted what I would do about this ship several times.

The Shadow Omega should be able to carry any variant of Star Fury. Structurally, it is identical to an Omega. In the show, it carried T-bolts because that's what all front line ships were being outfitted with.

I'd like to see the main gun get upped in range, although I don't think it needs out to 30" I like the Shadow Omega as a brawler. Given shields, it would be more capable of getting in there and laying down the hurt. I don't expect to see it as a long range platform.
 
Shadow Omega - this is a much higher priority fix than the Nemesis.

beam - it should have a 24 inch beam... the current 18 inch beam seems a relic of the previous editions shadow beam being 18 inches with the shadow omega just not getting the update it should have when the shadows were reviewed. It shouldn't be longer range than the shadow beam, that was what all the flac was about last edition, and seems largely why we ended up with our stubby friend.

shields - it has the spines... the spines are the energy dispersers we're simulating with shields... sooooo.... it should get shields. Frankly, much more than self repair. This is not an organic ship... it's an Omega with a bad parasite condition... what are the shadow bits doing to repair it's earth bits... calling Ship parts world? We can see the shield bits... the self repair has no canon to support it.

Side guns switching with fore/aft - hell yes... again it's like folks went to all the trouble of looking at all the Omega footage but no one stopped to watch the two scenes with these in them before final drop? It's like the last ed stats got shipped over and edited to cover the loudest complaints rather than a rethink... you guys just had too many ships to review at one time. But fix it now if you can...

Shadow scream thing - I need to re-read the rule on this one... still debating how I feel, though I like the idea.

Ripple
 
Given the ISD (and fluff) the Shadow Omega is only usable in 2261. So when we want to stay fluff and make the PL points split, it's quite difficult to do because this is the only war PL choice in this list (the other possiblity is to use EA allies).
If we don't use the ISD, then we could see a Shadow Omega and a Nemesis or a Warlock side by side with the Shadow O. It's allways sound weird to me.

Maybe the solution should be to create a new hull for the Psi Corps at War PL.
 
Grunvald said:
But Seriously, if i had a choice of any omega destroyer i could field the shadow wouldnt be 1st on my list!

Rubbish range, No aft Bore (never use them anyway)

This is the main reason why this ship is mostly not used and we see instead packs of Hunters rampaging the ennemy line.

The choice between a Shadow O and 2 Hunters is almost not a choice.

This is a pity as the Shadow O is a cool ship that really deserves better attention.
 
Everyman said:
Due to the lack of variety in a Psi Fleet it would also be nice if they could select a higher percentage of EA ships in campaign play. Perhaps 4 Battle FA points. Perhaps even allowing some Shadow ships that they uncovered.

I do not agree. The EA is an ally of the Psi Corps not the contrary. If we allowed 4 FA points of EA, this could lead to a standard 5pts Raid battle to have only 1 Raid FAP of Psi Corps and potentialy 4 Raid FAP of EA. Nothing more of a Psi Corps Fleet.

2 FAP of allies seems perfect and shouldn't be change, IMO.
 
Ministalker said:
The EA is an ally of the Psi Corps not the contrary.

I think that's part of the whole problem - it's the wrong way around. The Psi Corp should have been a Black-Ops sublist of the standard EA lists.

Personally though, I'd be quite happy to leave the status quo as is for the Psi-Corp list, but allow 3rd Age list (and maybe Crusdade) to use up to 2 FAPs from Psi-Corp so that a Clark-style EA fleet could be fielded.

Regards,

Dave
 
Ministalker said:
Grunvald said:
But Seriously, if i had a choice of any omega destroyer i could field the shadow wouldnt be 1st on my list!

Rubbish range, No aft Bore (never use them anyway)

This is the main reason why this ship is mostly not used and we see instead packs of Hunters rampaging the ennemy line.

The choice between a Shadow O and 2 Hunters is almost not a choice.

This is a pity as the Shadow O is a cool ship that really deserves better attention.

I second that point. I have 4 of the models will never get used again at this rate.
 
Back
Top