Ishmael said:
Naw....
I'm done
I just sort of wished this science fiction game had, you know, more science in it.
About populations of distant worlds? :?
I think you are talking more about logic and game mechanics there than science. (And science fiction can be used to explain the irregularities you perceive - atmospheres can be created, filtered and maintained by natural and relatively low tech artificial means... do a little research

)
Seriously, this is a game - almost exclusively written by non-scientists. Almost
everything in it is unrealistic and unscientific... otherwise it would be a pretty lousy game. I love science, have worked with scientists and have done real scientific research and development work. It is fun in its own way (also hard work), but it would make a lousy game.
I love Traveller, too. But, about the closest thing to science in it is the crude, outdated, and very novice stellar system fluff and a few other bits related to planetary atmospheres - none of which is covered in the Mongoose version. All the other space stuff is largely inaccurate, oversimplified or totally impractical takes on reality, at best (fantasy really). The only things that even come close to being realistic are some specs translated from real world weapons and the like.
I personally like more realism - but to even have a chance at being an enjoyable game that has to be done with a computer. No question about it. Everything has to be simplified to the point where it is pretty much bunk in the real world - the real world isn't simple. Space isn't 2 dimensional and any useful motion isn't linear and 1 dimensional. Planets can't be truly described with a hand full of codes. Combat can't be broken into 6 second intervals or injury abstracted into points. Gravity can't be ignored. Not and be realistic or believable to anyone with RW knowledge and experience.
All fiction requires the suspension of disbelief, at some level, to be enjoyed.
Now, when rule mechanics, editing and mathematical mistakes make the game inconsistent - that is another story! :x