Here at Darrian discount ships we pride ourselves on getting the best deal for you! New in straight from our robot-manned production lines comes this beauty based on the old popular "Stubby" class ship, we present the Stubby 2.0!!!
Note: some parts are scrapheap purchases that go over the maximum 30% discount. I basically continued the +5% discount per TL to represent the exact scrap discount. It is up to the GM whether the parts (noted in the profile) work or will malfunction randomly.
Stubby 2.0, built on Darrian (TL 16 world).
Hull - TL 12, 100 tons, streamlined. Hull 2, Structure 2. 1,800,000 credits.
Armour - TL 14 Bonded Superdense. 3 points. 2.5 tons. 405,000 credits.
TL 9 Self-Sealing. 650,000 credits.
TL 11 A-class J-Drive. Jump 2. 10 Tons. 8,000,000 credits.
TL 7 (scrapheap) A-class M-Drive. Thrust 2. 2 tons. 2,200,000 credits.
TL 11 A-class Power-Plant. 4 tons. 6,000,000 credits.
Bridge (Holo-controls, TL 12 Hardened) 10 tons. 725,000 credits
Computer. Model 2 (scrapheap part) 104,000 credits
Electronics. TL 10 Basic Military Sensors +0DM. 2 tons. 700,000 credits
Weapon - Hardpoint #1 TL 9 Triple Turret (scrapheap part). 1 ton. 650,000 credits.
TL 10 Particle Beam (High Yield, Long Range) 3,800,000 credits
TL 11 Beam Laser (High Yield, Long Range) 900,000 credits
TL 9 Sand Caster (Resilient) (scrapheap part) 200,000 credits
Sand Ammo (x20) 1 ton. 10,000 credits.
Fuel. 22 tons. One Jump-2 and two weeks of operation.
Cargo. 35 tons.
One Stateroom
10 Low Berths
Extras
Fuel Scoop.
Fuel Processor. 1 ton. 50,000 credits.
Ship's Locker.
Escape Pod (placed in the stateroom), 0.5 tons. 100,000 credits.
Ship Software
Manoeuvre/0
Intellect. 1,000,000 credits.
Evade/1. 1,000,000 credits.
Jump Control/2. 200,000 credits.
Library.
Intelligent Interface (TL 11) 75 credits.
Agent (TL 12, Rating One) 1,600 credits.
Expert Programs (all TL 12, Rating 2);
(Astrogation, Comms, Engineer, Gunner, Pilot, Sensors) 8,000 x6.
Maintenance Cost = 2,462 (monthly)
Life Support Cost = 4,000 (monthly, stateroom is double occupied)
Total Tonnage and Cost = 100 tons. 29,543,675 credits.
The math should be ok, more or less. I rounded up decimals on all payments for the month. Obviously Ship Shares owned by characters may reduce the mortgage, so I didnt total that.
EDIT - removed fib option on computer due to hardened bridge. Recalculated costs based on edit. Might edit in future for additional stuff to make up reduction :wink:
Note: some parts are scrapheap purchases that go over the maximum 30% discount. I basically continued the +5% discount per TL to represent the exact scrap discount. It is up to the GM whether the parts (noted in the profile) work or will malfunction randomly.
Stubby 2.0, built on Darrian (TL 16 world).
Hull - TL 12, 100 tons, streamlined. Hull 2, Structure 2. 1,800,000 credits.
Armour - TL 14 Bonded Superdense. 3 points. 2.5 tons. 405,000 credits.
TL 9 Self-Sealing. 650,000 credits.
TL 11 A-class J-Drive. Jump 2. 10 Tons. 8,000,000 credits.
TL 7 (scrapheap) A-class M-Drive. Thrust 2. 2 tons. 2,200,000 credits.
TL 11 A-class Power-Plant. 4 tons. 6,000,000 credits.
Bridge (Holo-controls, TL 12 Hardened) 10 tons. 725,000 credits
Computer. Model 2 (scrapheap part) 104,000 credits
Electronics. TL 10 Basic Military Sensors +0DM. 2 tons. 700,000 credits
Weapon - Hardpoint #1 TL 9 Triple Turret (scrapheap part). 1 ton. 650,000 credits.
TL 10 Particle Beam (High Yield, Long Range) 3,800,000 credits
TL 11 Beam Laser (High Yield, Long Range) 900,000 credits
TL 9 Sand Caster (Resilient) (scrapheap part) 200,000 credits
Sand Ammo (x20) 1 ton. 10,000 credits.
Fuel. 22 tons. One Jump-2 and two weeks of operation.
Cargo. 35 tons.
One Stateroom
10 Low Berths
Extras
Fuel Scoop.
Fuel Processor. 1 ton. 50,000 credits.
Ship's Locker.
Escape Pod (placed in the stateroom), 0.5 tons. 100,000 credits.
Ship Software
Manoeuvre/0
Intellect. 1,000,000 credits.
Evade/1. 1,000,000 credits.
Jump Control/2. 200,000 credits.
Library.
Intelligent Interface (TL 11) 75 credits.
Agent (TL 12, Rating One) 1,600 credits.
Expert Programs (all TL 12, Rating 2);
(Astrogation, Comms, Engineer, Gunner, Pilot, Sensors) 8,000 x6.
Maintenance Cost = 2,462 (monthly)
Life Support Cost = 4,000 (monthly, stateroom is double occupied)
Total Tonnage and Cost = 100 tons. 29,543,675 credits.
The math should be ok, more or less. I rounded up decimals on all payments for the month. Obviously Ship Shares owned by characters may reduce the mortgage, so I didnt total that.
EDIT - removed fib option on computer due to hardened bridge. Recalculated costs based on edit. Might edit in future for additional stuff to make up reduction :wink: