Nerhesi said:
But I think based on the data here thus far, "half salvos strength every 5 rounds" will at the very least force them to be a bit less crazy - but wont even remove missiles from their king of the hill position.
Let's try:
Take 10 BC Particle (mod) (110 kT, GCr116)
Spinal Particle 7DD : 7 * 10000 / 10 = 7000 damage
500 Quad Pulse Laser turrets: Salvo Defence +500*(2+3) = +2500
400 PD Batteries: Salvo Defence +400*12 = +4800
Salvo Defence +2500 +4800 = 7300
250 Dampers: Screen Defence 250*5*2 = 2500
against 10 BC Missile (110 kT, GCr 119 + missiles GCr 10 - 50)
Launches 7905 missiles / attack
640 PD Batteries: Salvo Defence +640*12 = +7680
100 Dampers: Screen Defence 250*5*2 = 1000
10 * 7905 MW missiles launched in round 1 at Distant, arrives round 11 halved twice, 25% arrive = 1976.
10 * 7905 Long Range missiles launched in round 4 at Distant, arrives round 11, not halved since Long Range missiles.
PD kills 10 * 1976 MW missiles and 10 * ( 7300 - 1976/80% ) = 10 * 4830 Long Range missiles, 10 * 3075 Long Range missiles remains.
30750 Long Range missiles hit, doing 30750 * 5 / 10 = 15375 damage, killing 19% of the enemy force, round to 20% and 2 enemy ships for simplicity.
10 * 7905 MW missiles launched in round 2 at Distant, arrives round 12 halved twice, 25% arrive = 1976.
10 * 7905 Long Range missiles launched in round 5 at Distant, arrives round 12, not halved since Long Range missiles.
PD is reduced to 8 * 7300 = 58400. PD kills 10 * 1976 MW missiles and 58400 - 10 * 1976/80% = 33700 Long Range missiles, 45350 Long Range missiles remains.
45350 Long Range missiles hit, doing 45350 * 5 / 10 = 22675 damage, killing 28% of the original enemy force, say 2 enemy ships for simplicity.
10 * 7905 MW missiles launched in round 3 at Distant, arrives round 13 halved twice, 25% arrive = 1976.
10 * 7905 Long Range missiles launched in round 6 at Distant, arrives round 13, not halved since Long Range missiles.
PD is reduced to 6 * 7300 = 43800. PD kills 10 * 1976 MW missiles and 43800 - 10 * 1976/80% = 19100 Long Range missiles, 59950 Long Range missiles remains.
59950 Long Range missiles hit, doing 59950 * 5 / 10 = 29975 damage, killing 37% of the original enemy force, say 4 enemy ships for simplicity.
2 Particle ship remains against 10 missile ships after 3 salvoes. Missile ships win.
Conclusion: The Particle ships had too weak PD.