Reynard
Emperor Mongoose
Would anyone mind if I posted my draft idea for a strategic level game for use with ACTA:SF?
As my friend and I contemplated our first 2000 point battle and looking over the rules in the book for campaigns I thought what it would be like if there was a higher level to determine why Battlefleets fight. Fed & Empire came to mind. I wanted something fairly simple so you can get into the battles rather bogging down in the micromanagement of 4X (Explore, Exploit, Expand, Exterminate).
What I have takes portions and inspiration from F&E and SFB Campaign Designer's Handbook. It's three pages long including one for the map terrain generator. I know the Designer's Handbook encourages its use for such projects but would there be an issue showing it on the F&E side?
I was hoping to test it with my friend but, as much as we'll still be playing ACTA, he now wants to play Federation & Empire too. Can't blame him. Just want comments to polish it.
Shall I put it up here?
As my friend and I contemplated our first 2000 point battle and looking over the rules in the book for campaigns I thought what it would be like if there was a higher level to determine why Battlefleets fight. Fed & Empire came to mind. I wanted something fairly simple so you can get into the battles rather bogging down in the micromanagement of 4X (Explore, Exploit, Expand, Exterminate).
What I have takes portions and inspiration from F&E and SFB Campaign Designer's Handbook. It's three pages long including one for the map terrain generator. I know the Designer's Handbook encourages its use for such projects but would there be an issue showing it on the F&E side?
I was hoping to test it with my friend but, as much as we'll still be playing ACTA, he now wants to play Federation & Empire too. Can't blame him. Just want comments to polish it.
Shall I put it up here?