Border Reiver
Mongoose
Golan2072 said:Does it have at least normal heavy weapons such as machine guns. flamethrowers, autocannons and so on? And does it have normal small arms such as SMGs?
I'm sure someone will tell me that the autocarbine is the SMG and so is the autopistol but....
Shouldn't have to. One of the things with Traveller was that it was written by people that understood military matters, be it through there own service, military gaming or both. They would understand that a suppressive fire is about putting a weight of fire into a zone to make it untenable not aiming beside someone to make them duck. It is still about killing and wounding those in the beaten zone.Roger Calver said:I really dont see what the problem is with this section, if its down to how they are decribed then change it.
The field artillery really grates, confused and wrong. The heavy weapons could have had auto-GLs, HMGs, tac missiles and more. Where are the nukes? How about metalstorm weapons, multibarrel cannons, heavy lasers.

And what about that Artillery Battledress. Are they trying to describe Marauder Suits? Mecha?
Now for all my criticism of the equipment section there are still gems in there and some useful stuff. The rest of the book is still excellent (though I still giggle about the 11 pages dedicated to REMF details (Military Bases & Headquarters), great stuff and something never really covered before in Traveller. Still quite a lot of the book though I really don't think it would be effective if it was shorter.
The Tickets and Recruiting is well put together, the handy roster of NPCs useful. A couple of sample Merc units might have been cool, an OTU one and a non-OTU one perhaps? Maybe something for S&P in the future?
Mayhaps an Ironmongery supplement is in order, with both OTU and non OTU equipment.