had an idea and want to see what people think of it:
basically one additional stat that says how far a ship must move before turning or between turns as going half speed doesnt seem right for some ship. a whitestar has to go 7 and half inchs before a turn, a ka'bin'tak has to go 2 inches, and as you engines get damaged you get to turn even quicker.
some ships like would have higher turn ratings to show they are slow and ponderous (as well as low turns) and others would be able to turn far quicker like whitestars, teshlans and vorchans and other more manouvrable vessels. its all about the acceleration, decelration of vessels.
a vorchan is actually very unmanouvreable at that speed with only 2 45 degree turns. another example is the rorhic, that ship can turn 270 degrees in the same amount of space as a whitestar, yes is slower but it seems more manouvrable.
maybe it would make it more complicated but not by much at all really. but its here to see your ideas.
basically one additional stat that says how far a ship must move before turning or between turns as going half speed doesnt seem right for some ship. a whitestar has to go 7 and half inchs before a turn, a ka'bin'tak has to go 2 inches, and as you engines get damaged you get to turn even quicker.
some ships like would have higher turn ratings to show they are slow and ponderous (as well as low turns) and others would be able to turn far quicker like whitestars, teshlans and vorchans and other more manouvrable vessels. its all about the acceleration, decelration of vessels.
a vorchan is actually very unmanouvreable at that speed with only 2 45 degree turns. another example is the rorhic, that ship can turn 270 degrees in the same amount of space as a whitestar, yes is slower but it seems more manouvrable.
maybe it would make it more complicated but not by much at all really. but its here to see your ideas.