snrdg121408
Mongoose
Evening, PDT, everyone,
Looking at the sample designs in MgT HG, Traders & Gunboats, and Fighting Ships some of them show how to list redundant sytems. Unfotuntely, not all of the possible systems combinations are shown.
How would one note that the vessel has say two fusion power plants? The power plants might be the same code or two different codes. Would the redundat power plant be listed in the Power Plant section or the Extras section?
Thinking about power plants brings up another question. Why do the larger vessels have only one power plant? Most maritime vessels have more tha one boiler that provides the steam to run propulsion and power generation systems. Heck, with the exception of submarines and small craft, most combatants have at least two separate engineering spaces to minimize the chance of losing all pwoer and propulsion. Of course Murphy seems to screw up the best of plans on occassion.
I've compiled a ship readout that lists most of the components list in both the core rule book and HG. Would anyone like to have a copy for review?
If yes please drop me a PM and I can provide the document as either an Excel spreadsheet or create a pdf using the Soild PDF converter.
Looking at the sample designs in MgT HG, Traders & Gunboats, and Fighting Ships some of them show how to list redundant sytems. Unfotuntely, not all of the possible systems combinations are shown.
How would one note that the vessel has say two fusion power plants? The power plants might be the same code or two different codes. Would the redundat power plant be listed in the Power Plant section or the Extras section?
Thinking about power plants brings up another question. Why do the larger vessels have only one power plant? Most maritime vessels have more tha one boiler that provides the steam to run propulsion and power generation systems. Heck, with the exception of submarines and small craft, most combatants have at least two separate engineering spaces to minimize the chance of losing all pwoer and propulsion. Of course Murphy seems to screw up the best of plans on occassion.
I've compiled a ship readout that lists most of the components list in both the core rule book and HG. Would anyone like to have a copy for review?
If yes please drop me a PM and I can provide the document as either an Excel spreadsheet or create a pdf using the Soild PDF converter.