Dag Nabbit said:This was originally posted in the B5 section, but I realized it would be better listed here.
OK, so what’s up with the twin linked weaponry on some vehicles? In several cases it seems that the damage changes by the number of weapons linked into the system.
Mongoose Bob said:The weapons on each vehicle are different. Just because they have the sames names do not make the same weapon.
Dag'Nabbit said:Should the Uni-Pulse Cannon deal 2d8 and the Lt. Fusion Cannon deal 3d8 points of damage? This makes sense to me as the Fusion cannon is supposed to be the stronger of the two weapons. As such the Badger would deal 2x2d8 and the Nial would deal 3x3d8 respectively.
Mongoose Bob said:No, each weapon does a different amount of damage depending upon the ship it is on. It does not have to be consistent.
Computer Maxim for today; "Early to bed, Early to Rise... or you die"
OK, so this is the official answer. What does everybody think? Is this sufficient or are there questions resulting from the answers? I am asking because I don't have the time right now to go study the matter myself.
Poll attached becuase I'm curious as to the percent that is satisfied with this. Also, if you answer either "..but leaves questions" or "not good enough" then be good enough to tell us why.
PS For the basis for this post go to the Rulesmaster's forum and look for the thread titled 'Linked Weapon Damages'.