They're also published in Hyboria's Fiercest, I suppose that's the most official version then. Since all game stats and mechanics are declared Open Content in that book, I think I can post them here:
Stats (condensed):
-2 WIS, +2 CHA
+2 to Appraise, Diplomacy, Forgery, Intimidate, Sense Motive, Spot when haggling about the price of goods "in an appropriate situation"
Fatalistic: begin with 1 Fate Point; max FP = Character Level; 50% chance of "fizzling" FP: whenever you try to use a Fate Point, roll D20, on a roll of 10 or less the FP is lost (without doing any good).
+2 to Handle Animal and Ride
Weapon Familiarity: Sabres and Tulwars are treated as Martial Weapons; +1 to attack and damage with these weapons.
Favoured Class: Nomad
Prohibited Class: Borderer