Actually we are just playing campaign that is mostly happening in Nordheim and which is loosely based on viking sagas, and for the idea that Nordheimers are ancestors of scandinavian vikings who are later days worshipped as gods... Hostilities between Aesir and Vanir are more or less canon that is originating from those stories. So are some npc:s like warrior named Tyr who lost his hands in a battle against wolves, Scholar named Mimir who will be later decapitated by Vanir, one-eyed Aesir king named Woden, and his son who will later be assasinated with a bow during a feast(well, not misteltoe arrow or invulnerelability, i am trying to deconstruct the events in sagas).
Usually when i am planning next session (i have just loose line of events of whole campaing and major npc:s planned of the whole campaign) i plan couple of battles and challenges and think ways to make them memorable and different from ordinary "I hit - you hit -repeat until one side is dead" -battles. This time i had idea while i watched Cliffhanger about my players climbing a cliff while enemies try to shoot them. Because my players are usually quite well equipped next step was to make sure that those crappy hunting bows more of a threat for my players so let us make that cliff hard enough to climb so that they have to leave their heaviest armours and shields behind... Most of them are wearing at least chain hauberks + helmets and large shields just the way wealthy viking warriors did, against DR 6 - 8 those hunting bows just suck and i think that would be cooler than equip those Vanirs with crossbows or Bossonian longbows
Usually when i am planning next session (i have just loose line of events of whole campaing and major npc:s planned of the whole campaign) i plan couple of battles and challenges and think ways to make them memorable and different from ordinary "I hit - you hit -repeat until one side is dead" -battles. This time i had idea while i watched Cliffhanger about my players climbing a cliff while enemies try to shoot them. Because my players are usually quite well equipped next step was to make sure that those crappy hunting bows more of a threat for my players so let us make that cliff hard enough to climb so that they have to leave their heaviest armours and shields behind... Most of them are wearing at least chain hauberks + helmets and large shields just the way wealthy viking warriors did, against DR 6 - 8 those hunting bows just suck and i think that would be cooler than equip those Vanirs with crossbows or Bossonian longbows
