After seing a very ineffective fella critical hit twice and do no damage due to armour (1 hp if you play with that house rule), I have thought about the following house rule, would like thoughts and comments:
Any time a critical threat is confirmed, the base AP is multiplied by the critical multiplier.
This doesn't hurt them bardiche wielding fools, since tehy surprass the DR most the time anyway, but it does give them sword wielders a better chance with a critical hit to penetrate armour, thus making the critical hit a lil more effective. Nothing worse for a player or GM than scoring a critical hit and then only doing 0-1 points of damage after DR is taken into account just because of a lil poor rolling. :wink:
Any time a critical threat is confirmed, the base AP is multiplied by the critical multiplier.
This doesn't hurt them bardiche wielding fools, since tehy surprass the DR most the time anyway, but it does give them sword wielders a better chance with a critical hit to penetrate armour, thus making the critical hit a lil more effective. Nothing worse for a player or GM than scoring a critical hit and then only doing 0-1 points of damage after DR is taken into account just because of a lil poor rolling. :wink: