Per High Guard (pg 53), “Weapons and screens also become available as prototypes one Tech Level before they are commonly available. They remain available for three Tech Levels before being outmoded or further improvement becomes too difficult to be cost–effective.” Also per High Guard at “TL+3”, the Tonnage is 60%, the Cost is 200% of he standard model. Pulse Lasers become available at TL 7, so at TL 10, a Pulse Laser with no other upgrades would require only 60% of the tonnage of a ‘Standard’ TL 7 Pulse Laser (and cost 2x as much).
My question is “What exactly does this mean in game terms?”
Would a TL 10 triple turret mounting 3 TL 10 Pulse Lasers only require 0.6 displacement tons?
What about the rule that all turrets (single, double, triple) are one dTon?
If a TL 7 Pulse Laser requires 1/3 of a 1 dTon turret (0.333 dT per Weapon), would a TL 10 Pulse Laser require 60% of 1/3 of a 1 dTon turret (0.20 dT per Weapon)? And if this is the case, then shouldn’t a 1 dTon turret be able to hold 5 x TL 10 Pulse Lasers and don’t we need Quadruple and Quintuple Turrets?
And if neither of these is the intent of the rules, then what does it mean that the TL 10 Pulse Laser is 60% of the tonnage of a TL 7 Pulse Laser?
[The same 0.2 dT weapon arguments apply to the TL 12 Beam Laser and the TL 9 Missile, and the 2 mount per turret weapons (like the Fusion Gun) being able to fit three weapons in a 1 dT turret.]
I assume that a 50 dT Bay Weapon would be only 30 dT and a 100 dT bay would be only 60 dT at TL+3.
Is that your interpretation as well? (which kind of screws with the whole ‘standard bay to allow quick refitting of new weapons' trope.)
What am I not seeing?
My question is “What exactly does this mean in game terms?”
Would a TL 10 triple turret mounting 3 TL 10 Pulse Lasers only require 0.6 displacement tons?
What about the rule that all turrets (single, double, triple) are one dTon?
If a TL 7 Pulse Laser requires 1/3 of a 1 dTon turret (0.333 dT per Weapon), would a TL 10 Pulse Laser require 60% of 1/3 of a 1 dTon turret (0.20 dT per Weapon)? And if this is the case, then shouldn’t a 1 dTon turret be able to hold 5 x TL 10 Pulse Lasers and don’t we need Quadruple and Quintuple Turrets?
And if neither of these is the intent of the rules, then what does it mean that the TL 10 Pulse Laser is 60% of the tonnage of a TL 7 Pulse Laser?
[The same 0.2 dT weapon arguments apply to the TL 12 Beam Laser and the TL 9 Missile, and the 2 mount per turret weapons (like the Fusion Gun) being able to fit three weapons in a 1 dT turret.]
I assume that a 50 dT Bay Weapon would be only 30 dT and a 100 dT bay would be only 60 dT at TL+3.
Is that your interpretation as well? (which kind of screws with the whole ‘standard bay to allow quick refitting of new weapons' trope.)
What am I not seeing?