Hi,
I am about to start a campaign where my players will get a used Free Trader for a start.
I know there are a ton of rules trying to cover how much you can buy and sell on which world and what price... but actually we don't want to immerse into a detailed trading simulation.
what I am looking for is a system how to handle trade by the side.
I want to give it a tonnage, maybe enter some kind of world-code and the broker-skill and get a profit value. Reduce it by maintenance and mortgage and that's it.
it doesn't need to be 100% accurate...
We don't want do calculate which goods bring the most @what distance...
is there an easy-to-use trading-by-the-side system out there somewhere?
I am about to start a campaign where my players will get a used Free Trader for a start.
I know there are a ton of rules trying to cover how much you can buy and sell on which world and what price... but actually we don't want to immerse into a detailed trading simulation.
what I am looking for is a system how to handle trade by the side.
I want to give it a tonnage, maybe enter some kind of world-code and the broker-skill and get a profit value. Reduce it by maintenance and mortgage and that's it.
it doesn't need to be 100% accurate...
We don't want do calculate which goods bring the most @what distance...
is there an easy-to-use trading-by-the-side system out there somewhere?