barnest2 said:Look, your right if you want to look just at the basic physics. But look, this is a sci-fi RPG, with FTL travel, reaction-less drives
Correct. So, I just handwave and say that hulls are that strong. What's the problem as that is the only solution that could work given the ship designs?
And, consequently, why those non-energy weapons in the book get divided by 50 when figuring damage. The rules account for the hull resisting at those speeds.