If a character has Greater Mobility and wins Initiative, can he move, hit a foe and then move out of his reach again so he can never be hit (provided that he has enough base movement and his foe can't move that much)?
What would happen if he loses Initiative? Would his foe be able to delay his attack against him until he comes into range? How would the static defender readying an action affect this situation?
And last but not least, would a character with Greater Mobility & Greater Uncanny Dodge & enough base movement (w/ Fleet Footed if needed) to move in & out of his foe's reach be able to attack without retaliation whenever he gains Initiative?
I wonder if Greater Mobility could be used this way. I think it would encourage players dropping the armour from time to time (not that they have Greater Mobility, but they will face soon a foe who does, and this will show them carrying the heaviest armour can be bad in some situations, as it slows them).
What would happen if he loses Initiative? Would his foe be able to delay his attack against him until he comes into range? How would the static defender readying an action affect this situation?
And last but not least, would a character with Greater Mobility & Greater Uncanny Dodge & enough base movement (w/ Fleet Footed if needed) to move in & out of his foe's reach be able to attack without retaliation whenever he gains Initiative?
I wonder if Greater Mobility could be used this way. I think it would encourage players dropping the armour from time to time (not that they have Greater Mobility, but they will face soon a foe who does, and this will show them carrying the heaviest armour can be bad in some situations, as it slows them).