lastbesthope
Mongoose
But the issues recently raised were not addressed specifically, it never hurts to ask.
LBH
LBH
Alexb83 said:Can vorlon/shadow/ISA ships damaged in battle 3 self repair whilst in hyperspace for first/second/whatever turn during battle 4?
That sounds pretty clear to me. They are ignored = they do not self-repair. Of course they can use the IJP! special order, but not come through into real-space... in which case they are not ignored, so would get their self-repair, whilst remaining in hyperspace. Just that the enemy will know where you're going to appear.Da Boss said:Under the Jump Points FAQ it says:
Ships in Hyperspace may only take a turn in the Initiative order (acting as "initiative sinks") if they perform the Initiate Jump Point Special Order. Otherwise they are ignored.
Burger said:Might not make sense but thats what the rules say. So you ancient players will have to lurk at the back of the board for a few turns at the start of the game, to repair![]()
Hash said:I need to pull out of this because of personal reasons - I am sorry for the short notice and hope you all have fun.
Captain Kremmen said:Hash said:I need to pull out of this because of personal reasons - I am sorry for the short notice and hope you all have fun.
Hash, NO !!!!! I was looking forward to thrashing your Green Drazi Butt, now what am I going to do?
Cpt K
lastbesthope said:Another quick rules clarification, a VCD on the turn it fires it's Lightning Cannon, can it use interceptors?
The rules say no other weapons that turn, but interceptors aren't a weapon.
Just thinking about it before I finalise whether I'm taking 0, 1 or 2 of them in my tourney fleet.
LBH
EDIT: Breakfast thread started here:
http://www.mongoosepublishing.com/phpBB2/viewtopic.php?p=388262
LBH
If the Lightning Cannon is fired, the Victory may not fire any other weapons and will be moved forward 4" next turn. However, it then cannot do anything else (except take damage) until after the End Phase of the enxt turn. Nothing. Nadda. Zilch.
1) Can the Victory fire interceptors on the turn it fires the Lightning
Cannon?
"If the Lightning Cannon is fired, the Victory may not fire any other
weapons and will be moved forward 4" next turn. However, it then cannot do
anything else (except take damage) until after the End Phase of the next
turn. Nothing. Nadda. Zilch."
Obviously it can do nothing the turn after it fires.
Either way, does Adaptive Armour still apply?
>>> Yes and yes (don't get used to it, the Lightning Cannon becomes
>>> draconian in 2e!).
2) I'm taking ISA and was considering taking Sheridan. Given he'll end up
being on a VCD or a WS, the cost to field him is identical, 1 Raid point.
Could he be swapped between ships between games so as to serve on a WS in
Game 1 and 2 and then on a VCD in Games 3 and 4?
>>> No. Pick a ship and stick with it. Incidentally, someone took
>>> Sheridan in the last tournament, and did not do too badly. . .
Matthew