EA Crusader era--tactics/fleet choice suggestions?

Either/Or

Mongoose
Any general tips with Crusade era EA?

So far Ive played 5pt raid with:

1xmarathon
1xHyperion
1xdelphi
2xchronos

Suggestions? Hows the appollo at this level?
 
The following are my opinion of EA:C

You still got your good broadsides with the Apollo Strike Cruiser and Omega Destroyer at Battle as well as the Omega Command at War.

The Explorer is useful in terms that it gives you command, scout, 6 flights of 'Furys, and a tank in ht. pts. A support assest at Raid.

The Firebolt is very sexy imo. Exclusive to EA so worthwhile to look into.
Goes well if you fill up a Posidon with 'em

One key change I notice for the Crusader Era is the increase of mobility and speed. The Marathon will make a good flanker, where you can rely on your omegas to spearhead in the center.

LCV is handy to have for ship escorting, good for dealing with fighters and defeating interceptors for a patrol level ship.

Only area your thined for selection is Skirmish, which use to be dominate in the previous eras. The Crusader era seems to be center around your Battle priority.

Also the Tantulus (hope i spelled it right) Assault Cruiser is a ship to look out for in raid.

I hope in the future they make a new version of the Avenger carrier and keep it at raid level.
 
I'm not impressed by the firebolt. The fleet list allows you to switch 4 ship-based auroras for 1 firebolt, at the cost of a patrol point. so, that poseidon would get 6 firebolts for the cost of 6 patrol points; or almost another battle choice.

the torpedoes are supposed to give it a long ranged punch, but given the firing sequence, and the high cost of the fighters, you would need to make a good investment in numbers of these to get through a ship with interceptors, shields, or god forbid, GEG. While it can stay well out of range of anti-fighter defenses, I don't think you get enough of them to make an impact on the battlefield unless you seriously restrict your other choices. Looking at the numbers, I think I'd rather get a flight of Thuds than Firebolts.

Chern
 
Chernobyl said:
I'm not impressed by the firebolt. The fleet list allows you to switch 4 ship-based auroras for 1 firebolt, at the cost of a patrol point. so, that poseidon would get 6 firebolts for the cost of 6 patrol points; or almost another battle choice.

I'm don't think you've interpreted the rules correctly. I read it as you pay 1 patrol point and 4 auroras get replaced by 4 firebolts.
 
"Firebolts may be purchased separately, or may replace up to four other starfuries as a single patrol choice"

So, they do cum in sufficient numbers, and are a right royal pain in the arse when mounted in a possiden.


And the appolo is an exelent ship, but never use more than one at 5pt raid, at bigger games, mab 5pt battle, it is one of the few ships i would put an admiral on, as you could percivibly get 16ad of missiles on one side, then CBD and intesify defencive fire while re-loading :shock:
 
I read it as 4 upgrades for 1 patroll pt--seems like a nice choice with the big carrier, even if you upgrade maybe half...

a smaller carrier would be nice for crusade era I agree...

does any one take more than one scout? at what PL does this become a good idea?
 
I wouldnt reckomend using more than one delphi,
1: theyre good enough as it is (one of the top 2 scouts in the game IMO)
2: at raid theyr expensive for scouts, i would only ever use multiple skirmish level scouts in a 5pt raid game

If you do use mutliple scouts, try a delphi and a exlporer, the explorer is a good little(huge) utility ship now
 
Either/Or said:
I read it as 4 upgrades for 1 patroll pt--seems like a nice choice with the big carrier, even if you upgrade maybe half...

a smaller carrier would be nice for crusade era I agree...

does any one take more than one scout? at what PL does this become a good idea?

I'm interpreting the rules for Firebolt like how Dizzy Vree see it. As to scout for EA:C, in my view you won't rely on it on a consistant bases since the Heavy Pulse are T-L.

So you would use the targeting re-roll ability for your Rail and Missiles, meaning if your fielding a good number Apollo Bombard/Strike and or Warlocks, you would take a Delphi at least.

Scouting is a good pair up with the admiral ability 'retargeting' :D

Other then that it depends if your facing a stealth reliant opponent that would take more then 1 or 2 scouts.

If you fear your Delphi would be under heavy scrutiny from enemy fire, I'd take a Survey ship and perhaps another delphi if the battle size permits it. For small games, 1 to 5 FAP, 1 or 2 are ideal.

Delphi usual is your first choice for a scout ship, since it's special rule for scout, stealth, and you don't lose much option for using your raid choice. The Survey ship is a good 'safety' since you need some decent amount of dmg to cripple it useless. Just don't sacrifice the option for a Chronos for fielding one.
 
tbh there is too many variables to give a definite answer as to how many you should field.

ideally you pair 1 of them with a capital ship as escort, perhaps along side with a LCV. for low priority games, you field them as the main battle line and if you need support for your capitals, use the LCV.

For larger FAP games you could either field them like escorts and or groups that guard your center. They have a good defense system (2I/2AF and Hul 6), making them tough enough for you to abuse by letting them follow a spearhead.

They do pair up nicely with a Posidon, Apollo Bombardment, Hyperion and a Marathon, as long as the later doesn't out pace them too much. The rails on the chornos would help during broadside exhanges with these capital ships with the opponents.

Omega's and Warlocks can be rely to hold their own without escort support. Then again this depends on how you field them.

The Chronos does contribute to defeating interceptors and stealth, finishing off cripples, act as a initive sink along side LCV and Hermes, and can brawl with other skirmishers that need to close distance on your capital, and assist at knife range. They can punch through screening units but they're not ideal for roling as hunter-killers, especially when compare to Narn and Centauri selection for example.

hope that helps you :)
 
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