Drinax Campaign Treasure Ship (Spoilers)

884 – King Oleb XIV of the Star Dragon Empire of Sindal in Exile (I.e.: Drinaxian Empire) places a 20% tax on all trade between the Third Imperium and Aslan Hierate that passed through the kingdom.

This is what causes the bombardment the next year of Drinax by the Ahroay'if clan.


PoD Trojan Reach
I am re-reading this comment from September of last year and hoping it's not prophetic of current events IRL!
 
6000 Cr per ton is the figure in the Treasure ship adventure. Clans of the Aslan has the very best of Romer Dust Spice (A1) at 11,000 Cr per KG, and the worst (D?), from elsewhere, at 500 Cr per KG. Therefore it made sense to convert the 6000 Cr per ton from the adventure to 6000 Cr per KG. 6000 Cr per KG probably means that it is Romer Dust Spice, but not the very best. You could say that one of those 120 tons is the top A1 grade. That ton would make great presents for Aslan dignitaries or allies, or would be just what the "Alley Cat" is looking for to blackmail / poison Aslan nobility!
regardless, I want the successful result of any adventure where my players acquire a "Treasure Ship" to be a complete change in scale of their power IMTU. I would only introduce it at a point where they have scrapped by a long enough time as tramp traders or petty pirates. After they get this, now they are in the big leagues, well, at least big compared to where they were at. It's not going to be a "You get middle passage and a free meal at the starport" sort of reward. It will certainly not be so scaled down that they basically are expected to just go back to their regular level of adventuring but just with a few shiny doo-dads added to their gear list.
 
This thread was 8 pages of what boiled down to "I want the value to be higher" "OK, make it higher then" "But it should be way higher!" "Well it's your universe make it what you like" etc etc

With a lengthy quibble about where navy ships are built and, in the genuine highpoints:

- notes on the proper values of dustspice (showing that the version in Treasure Ship has the Imperium selling dustspice cut with cleaning products on the ship if the price was right)
- an excellent piece of maths showing that the source writers had no real conception of the volume of trade they're asserting (total Aslan<->trade being less than a fifth of the value of a single TL15 battleship).
 
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This thread was 8 pages of what boiled down to "I want the value to be higher" "OK, make it higher then" "But it should be way higher!" "Well it's your universe make it what you like" etc etc

With a lengthy quibble about where navy ships are built and, in the genuine highpoints:

- notes on the proper values of dustspice (showing that the version in Treasure Ship has the Imperium selling dustspice cut with cleaning products on the ship if the price was right)
- an excellent piece of maths showing that the source writers had no real conception of the volume of trade they're asserting (total Aslan<->trade being less than a fifth of the value of a single TL15 battleship).
Sounds about normal for this forum. ;)
 
This thread was 8 pages of what boiled down to "I want the value to be higher" "OK, make it higher then" "But it should be way higher!" "Well it's your universe make it what you like" etc etc

With a lengthy quibble about where navy ships are built and, in the genuine highpoints:

- notes on the proper values of dustspice (showing that the version in Treasure Ship has the Imperium selling dustspice cut with cleaning products on the ship if the price was right)
- an excellent piece of maths showing that the source writers had no real conception of the volume of trade they're asserting (total Aslan<->trade being less than a fifth of the value of a single TL15 battleship).

... with a little bit of a sarcastic thread summary at the end that sounded a bit like whining and whinging about "too many posts on the same thread about the same thing". ;)
 
... with a little bit of a sarcastic thread summary at the end that sounded a bit like whining and whinging about "too many posts on the same thread about the same thing". ;)

They did get a bit repetitive after the same post for three pages straight, yes. But my reply wasn't sarcastic in any way. I meant exactly what I said, devoid of irony or acerbity. The two posts I mentioned specifically genuinely did justify the occasional drudgery.
 
They did get a bit repetitive after the same post for three pages straight, yes. But my reply wasn't sarcastic in any way. I meant exactly what I said, devoid of irony or acerbity. The two posts I mentioned specifically genuinely did justify the occasional drudgery.
Yeah, but can we talk more about how we should make the reward higher? I think it should be a bit higher.
 
I think the pay-out should be a bit higher.

I think I might have found a resolution to 'Everyone Imports Radioactives' issue. The Third Imperium exports Thorium (for non-weapon fission applications) to the Aslan Heirate, and Tritium to the Florians. The Aslan Heirate (already geared up to produce it for their war on the Glorious Empire) exports Plutonium to both. Someone who wanted to rejigger the prices to account for different amounts of dTons flowing each way could do it by adjusting the prices of these Radioactives.

[Edit:] Also I really like the idea of adjusting the value of the DustSpice in the Treasure ship. Figure all 'Spice' mentioned on the loot tables is black pepper or star anise, or saffron, or whatever, and value that at ~6000 Cr / dTon. MgT 1e Compedium #2, page 66 prices DustSpice at from 500 Cr to 11 kCr per kilogram, but has weirdly low kilograms per dTon -- about 144 kg per dTon, less dense than liquid hydrogen. Using the canon values a dTon of DustSpice is between 72000 Cr and 1584000 Cr per dTon; so the 120 dTons of DustSpice would represent between 8.64 MCr (for the crummy 500 Cr/kg stuff), up to 190.08 MCr for the high-end 11 kCr/kg stuff.

[Edit of the Edit:] I figure that risking a 50/50 destruction / loss of a ~319 MCr ship means the appropriate payout should be similar; maybe higher (why chase 'bad' or just 'even odds' payouts?) which (after the 35 MCr in cash & no-volume valuables) works out to ~9.6 MCr per dTon. If the pirates take the 20 dTons of 'mail' containers (which the ref wants them to do for plot hooks & etc), then either the value of those containers need to rise, or there needs to be ~10 dTons of stuff with a payout around 28.25 MCr/ dTon. [/Edit of the Edit]

If you instead figure that DustSpice is similar in density to Cinnamon, then a 13.5 m^3 dTon is worth right at 3 MCr (for 500 Cr/kg) up to 66.2 MCr (for the highest grade 11 kCr/kg spice). The DustSpice present on the Treasure ship is then worth from 360 MCr to 7944 MCr. In the latter case, it seems to make sense to send naval assets along.

In any case, if the DustSpice is more valuable than the Luxuries, Radioactives, and Pharmaceuticals, then it makes sense to put (~40 dTons of) the highest grade DustSpice in the Vault along with the mail drums, documents, and gemstones. The previous contents of the vault can be shifted to the lower hold. This also fixes the weird '100 dTons in a Vault capable of holding 60 dTons' typo, and helps fix some of the '189 dTons of empty cargo space' issue.

Also note -- it may not be worth the pirates time to steal the Launches. Loaded up with Radioactives, they occupy 20+ dTons of space in the hold, and are only worth 17.43 MCr -- just filling that space with Radioactives (or better) gains the pirates 2.57 MCr more loot. If one can be loaded with valuables and jumped away on an external mount, then that seems worth trying. [/Edit]
 
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