Dilgar and Cantauri in 2e

cthol24601

Mongoose
Just got my copies for the first time. Mulling over my fleets of Dilgar and Centauri

Overakk I have to say I really like the changes. The ships seem much closer to their TV counterparts (although the primus seems a bit weak) I also think the Centauri are going to need oodles of Maximus around to provide cover since none of the bigger ships have interceptors.

The Dilgar are just going to get PWNED by EA. All those interceptors Plus all those fighters on EA ships means the Dilgar will be lucky to get ANYTHING through their interceptor screen.

I am disappointed a little with the Ochliavata, which used to be my little Dart of Death but I am sooo happy with the Tikrit which is now what is should be and the Mishakur is now worth taking. I also see the logic in making the tiny Ochliavata a missile boat/escort ship. I am worried that the Targrath is soo gutted but I shall see how it runs. The Bigger Omelos looks interesting as a sit in the middle and Dakka everything ship.

I am in love with the new Vorchan and Demos and the Iconic Centauri fleet of Vorchans and Primus (with some Maximus back up) is now a viable fleet.

On another note the Omega is now what it should be. My mate who plays EA was soo chuffed with. I am wondering how on earth to stop it now!
 
The new Centauri are nice. Unfortunately they got their range cut down so closing the range is important. You are right, the Maximus is quite the nasty little ship. It's a good escort and dangerous on its own.
Regards,
 
I was hoping that the Sulust Escort Destroyer would , naturally, get the escort trait. Seems ideal too since base on the fluff behind it, it supports the big ships by engaging support elements. Also would give you a raid escort choice, freeing up your skirmish slots for the iconic vorchans :) wonder if the neglection was a oversight perhaps.
 
Gunnvaldr said:
I was hoping that the Sulust Escort Destroyer would , naturally, get the escort trait. Seems ideal too since base on the fluff behind it, it supports the big ships by engaging support elements. Also would give you a raid escort choice, freeing up your skirmish slots for the iconic vorchans :) wonder if the neglection was a oversight perhaps.

Yes, it would have been nice. But, it still has a nice beam weapon with a nice range. I'll take the trade off ;)
Regards,
 
I am thinking of having a burl with a raid 5 pt Centauri fleet of

1 Primus
1 Sulust in support

3 Vorchans
1 Maximus in support

Something that would look iconic and have a nice hunter pack to play with.

The Dilgar I am not sure of but maybe

1 tikrit with 2 Targraths to hit hard with a carrier backup
Something simple and hard hitting to flank with.

not sure for the Dilgar the fleet is all differently weighted now
 
Seems to me that the Dilgar have a good chance against EA. Sure the EA has plenty of interceptors, but interceptors burn out and fail, and the Dilgar have enough AD to make that happen. Masters of Destruction is evil, TD criticals with bolters and DD criticals with pulsars. Lots of missiles to stand off and hammer the crude Earth ships, and decent enough fighters to screen your own units. Against interceptor-happy fleets you'll need to concentrate fire on one or two targets at a time, overwhelming the defences and driving those MoD criticals home.

Centauri are awesome now. The Primus doesn't look weak to me, it's a floating gun battery with six dice of precise beams up front and a fighter complement. Not bad at all. Yes, you'll need a Maximus or two in support, but no one else can pass interceptors around a fleet like that. The Vorchan, as you said, is fantastic now, really hits like we see on screen and has the mobility to bring those guns to bear. A real wolfpack ship now. Add a Demos to the pack for some long-ranged support and you have a nasty unit. Centauri fighters are nice and worth spending a point on for support, or taking a Balvarin for that fleet carrier goodness. Sentris at +3 dogfight, Raziks at +4? Yes please.

Only things that really give me pause with the new Centauri are taking on the Minbari and ISA. Minbari heavily out-range us and the ISA are dodging all the ion cannons. Apart from that I'll take the Lion of the Galaxy into battle with confidence against any foe. I won't even need a glass of brivari for courage any more...
 
Stripping interceptors can still be done in 2E. Pick one or two opposing Earth ships each turn and make sure you don't fire at anything else if possible (but don't pass up shots at ships that are in other fire arcs than the ones you've chosen to strip). Fire the smaller Dilgar ships first, the Targraths, Tikrits, and Mankhats last so they have a "clear shot". The EA defenses should be down by then and ready to receive some withering firepower.

EDIT: Read Lord David's post after I put my reply up. Yeah, what that other guy said. :)
 
...and remember that Dilgar benefit immensely from scout rerolls or CAP because of the loadout of their weapons (especially tikrit and mishakur with their Bolters) more so than the centauri whose IonCannons are already twinlinked and can't be 'upgraded' like this.

A tactic I'd use now, on turn 1, is to mark 2 ships with scouts, allowing all the double missile batteries on the tikrit and mishakur to split their fire and reroll all attack dice.
Next turn you close blast doors, close range to 15" with the enemy and fire your only avaiable weapon (your bolters), with a scout mark on one ship ofcourse. This leaves you well defended but able to use your main weapon (your missiles are reloading). Normally, the marked ship on the opposite of the field is gone by now.
The 3rd turn: Here it's a matter of situation really. Several options exist here...


mmmm Guess I'll be writing that manual after all :D
 
Sounds like a solid fire plan. I like it. People always forget the simple principle of concentration of force. Like Sun Tzu said, meet emptiness with fullness... and there's nothing fuller than a heavy bolter battery re-rolling misses and scoring triple damage critical hits... :twisted:
 
Gunnvaldr said:
I was hoping that the Sulust Escort Destroyer would , naturally, get the escort trait. Seems ideal too since base on the fluff behind it, it supports the big ships by engaging support elements. Also would give you a raid escort choice, freeing up your skirmish slots for the iconic vorchans :) wonder if the neglection was a oversight perhaps.

Or perhaps, as it's fluff says, it was designed to destroy those Escorts.

cthol24601 said:
I am thinking of having a burl with a raid 5 pt Centauri fleet of

1 Primus
1 Sulust in support

3 Vorchans
1 Maximus in support

Something that would look iconic and have a nice hunter pack to play with.

Hmmm.... That looks suspiciously like the next 5 Raid fleet I'm likely to use. I may put the Maximus in with the Primus and leave the Sulust as a roaming gunship.
 
Sounds like a solid fire plan. I like it. People always forget the simple principle of concentration of force. Like Sun Tzu said, meet emptiness with fullness... and there's nothing fuller than a heavy bolter battery re-rolling misses and scoring triple damage critical hits...

hehe ^^
The Dilgar of practically made for a psychological war. Concentrating on a big ship and seeing it go from full damage to -20 in one turn can drive people nuts :twisted:
 
Gunnvaldr said:
I was hoping that the Sulust Escort Destroyer would , naturally, get the escort trait.

wonder if the neglection was a oversight perhaps.

I knew someone would think that! :p

I suggested losing the "escort" part of the name to avoid confusion.

It's great for beam punch though
 
Silvereye said:
Gunnvaldr said:
I was hoping that the Sulust Escort Destroyer would , naturally, get the escort trait. Seems ideal too since base on the fluff behind it, it supports the big ships by engaging support elements. Also would give you a raid escort choice, freeing up your skirmish slots for the iconic vorchans :) wonder if the neglection was a oversight perhaps.

Or perhaps, as it's fluff says, it was designed to destroy those Escorts.

Historically escort destroyers were destroyers which carried out escort duties as opposed to "destroyers of escorts", so I can see why somebody would think it might be a mistake
 
Lord David the Denied said:
Only things that really give me pause with the new Centauri are taking on the Minbari and ISA.

For the ISA you use the Liati. It is an excellent ship to take against the White Stars.

The Centauri can field a stealth fleet right back at the Minbari (Dargan, Covran, Rutarians), although with the Leshath that might not be a good idea. Centauri may not be any better at beating stealth than anyone else, but once they get through, their double damage weapons chew through the Minbari's low hulls. And the Centauri can field dogfighters equal to Nials.
 
Greg Smith said:
Lord David the Denied said:
Only things that really give me pause with the new Centauri are taking on the Minbari and ISA.

For the ISA you use the Liati. It is an excellent ship to take against the White Stars.

The Centauri can field a stealth fleet right back at the Minbari (Dargan, Covran, Rutarians), although with the Leshath that might not be a good idea. Centauri may not be any better at beating stealth than anyone else, but once they get through, their double damage weapons chew through the Minbari's low hulls. And the Centauri can field dogfighters equal to Nials.

Agreed. I play Centauri and was a little concerned when I heard the Corvan went up to Skirmish since my main opponent is Minbari. I have played a few 2e games and am really pleased with the match ups (my Centauri vs. his Minbari). When you hit em, you hit em hard. I havent looked at all the other fleets (just Narn, Minbari and Shadows) but I think the Centauri fleet got even better (IMHO more so than the other three just mentioned) Yay for me! :D

I have my first game vs the Narn this week...looking foward to seeing how it goes.
 
Greg, the Liati is nice, but it's battle level and can't be everywhere. In a 5 raid game you'll only have one, or two if you want to be init sinked to death, so the Vorchans and Centurions you're likely to field are going to see shots sailing off into the void while the White Stars caper and dance around you...
 
vorchans have alot of dice to throw at a whitestar though. average hits for the ion cannons will be about 4-5, followed by 2-3 hits from the plasma. once they dodge half of that you have still done 3-4 damage before any crits. now when you consider you get 2 vorchans per whitestar it will soon add up. also they will be going after any liatis you have.
personally i wouldnt take any liatis as the WS and BS fleet has plenty of accurate weapons to ignore its own dodge and it doesnt have AA to help it out.
admittedly the liati can do a fly right by tactic and turn its turret on the WS.
 
At least you guys get escorts. The only escort EA gets is the artemis escort ship, which is only in the early years fleet list.
 
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