Honor doesn't have anything to do with serving any particular group. Aside from the proviso in the CoH that you should honor promises made. IOW if your barbarian makes an oath to stay and perform a duty, then runs off for no good reason then he might be in trouble, not for leaving but for oath-breaking. Even then the Barbarian CoH has more leeway here than the Civilized CoH does.Spectator said:How do you guys deal with your barbarian PCs and their CoHs if they never want to return home and benefit their tribe?
If you want to represent "loyalty" to a particular group of people then you use the Alleigance rules to represent that. I can see an argument that you can't mantain an alleigance to your tribe if you haven't been home in 20 years. However I can also see an argument that you can mantain your alleigance so long as you continue to follow your tribe's customs and laws while abroad. YMMV
For a devout sorcorer the Rule of Success could easily be intrepreted as him seeing that "god is on his side" today and pushing him to greater limits.On flip side why shouldn't sorcerors who take the priest skill get a magic attack bonus against all these CoH and Faith based PCs. The logic of the majority here seems to be 'god is on your side' and 'gentlemen have it easier' so why not let the more devout scholar with the priest feat get a bonus after all he knows his magic more divinely inspired than the 'independent' scholar?
As for why Honor doesn't offer a sorcorer a bonus to magic attack... again it is a genre convention. In Swords 'n Sorcery honor is for the guys with the swords while corruption and madness is for the guys with the sorcery :wink:
Later.