The ISA, Shadows, and EA Crusade are coming up in the next couple of turns. A lot of the games ahve been relativly large games, where there are anywhere from 4 8 Tiraca. 1 Dic e beam, Precise can be deadly, especally when they are in a squadron. He is using the Marata and Shield 10 on a Sirmish level is better then even the Shadow at Raid.
The first game he played was against the Centauri and the Centauri player quit after the first turn when the the Juyaca destroyed a Primus. Ok so it was 1 turn, and the Centauri player gave up, which he won't do anymore. After this game, quite a few ships got some good upgrades from the refit table. When you get the Enhanced Shields on a Patrol ship, now it si 10/2! then some even received Interceptors on top of the shields.
The Tirace throughs almost as much dice as some Skirmish level ships like the Ikorts/Brikort Ka'Tan/Ka'Toc. Twin-linked is a great asset. If a Bimuth gets in the middle of your fleet, it can get ugly. I wish the Narn had an upgrade in their secondaries.
Grant it my dice sucked in the game I played agaisnt him, and I had 4 ships with 1-6 crits, in which 1 was the G'Vrahn. When a Bimuth with 14 Twin-Linked dice roll agaisnt a hull 5 ship, there are going to be hits and with the critcial hit table the way it is, it's a killer. Also with Carrier clash, which is what I played agaisnt him, there really isn't much room to manuever.
Maybe with the change the Matthew has stated about the FAP breakdown will help.
I also hope that they look at the Narn. I know Matthew stated in S&P that the Narn wer born again hard, but I really don't see it when compared to 1e ships. Most stayed the same and some, I think got worse, with the FAP breakdown.
Time to duck again!
Tom