Captain Jonah
Mongoose
Imperium said:Captain Jonah said:Ah the good old disintegrator.
And that causes you to go “Ouch I almost lost an entire stat to that 2D6 damage”. :roll:
Traveller, a 1970s sci fi game set in the 1770s using 1950s technology :lol: :wink:
So, if we bring the disintegrator concept into the 21st-century of sci-fi gaming, are we talking about (in its most basic/lowest form) 4d6, 6d6, 8d6 or more damage? On an average, I'd think we would be talking 6d6 to have a chance to disintegrate the average man-sized target (3 x 2d6 stats). Then again, do we add more for the need to inflict more damage not merely to kill, but to "disintegrate" or is disintegration merely an fx effect? Should there be some explosive effect to nearby objects to what gets disintegrated?
The damage should be much higher simply to reflect the fact that even a 1mm beam just converted a tiny bit of you into a large ball of vaporised water at explosive speeds. There are very few bits of the human body that can cope with 400 cubic cm of vapour suddenly expanding inside them or even near them. On a larger scale, say a 1cm beam, while the area disintegrated is fairly small (only 25 cubic cm in the average torso) that releases a mere 40,000 cubic cm of vapour which is bound to go boom and hit anyone nearby with bits of exploded person. :shock:
Its not the tiny area being disintegrated, its the energy release that goes with it. Much like lasers. The 1mm hole through your chest is minor and with mid battle adrenaline flowing would be missed. The football sized explosion inside your chest is the bit that hurts and is noticed. :roll:
Plus all those other options for a weapon that completely destroys anything it hits, sniping through walls, B&E, shooting holes in the planet or just for fun go down to the star port and shoot tiny holes in peoples fusion cores or jump drives. Since the weapon ignores all armour those starship hulls don’t stop it and 1mm may be a tiny hole on the scale of a star ship but make a few of those sin the jump drive and…. Oops it’s a miss jump :twisted: