centauri fighters??

i am doing a campaign that involves the centauri and the entire ISA.
i was going to put in a huge space battle with capital ships, fighters, blowing up jume gates and everything. but then i relised thare isn't an exapmle of a centauri fighter. does any one know where i can find or better yet give me its stats?
 
the_first_one said:
i am doing a campaign that involves the centauri and the entire ISA.
i was going to put in a huge space battle with capital ships, fighters, blowing up jume gates and everything. but then i relised thare isn't an exapmle of a centauri fighter. does any one know where i can find or better yet give me its stats?

Ships of the Galaxy has the statistics for pretty much any ship you could ever want.
 
the_first_one said:
i am doing a campaign that involves the centauri and the entire ISA.
i was going to put in a huge space battle with capital ships, fighters, blowing up jume gates and everything. but then i relised thare isn't an exapmle of a centauri fighter. does any one know where i can find or better yet give me its stats?

The jumpgates are also vital for the beacon signals that they provide. The beacons allow ships to navigate through hyperspace without drifting so deep into hyperspace that they become permanently lost. If enough jumpgates were destroyed the entire jumpgate/beacon network would fall apart. Vessels would then be unable to make their way through hyperspace. For that reason jumpgates are usually considered neutral territory, and it's considered very uncivilized to attack them.

But then, :) that didn't stop Centauri bombing Narn world with mass drivers which is also considered very uncivilzed as well.

As for Centauri fighter, there is Rutarian Strike Fighter & Sentri Medium Fighter on page 59 in Ships of the Galaxy book

Cheers

Sap.
 
Sapphire said:
But then, :) that didn't stop Centauri bombing Narn world with mass drivers which is also considered very uncivilzed as well.

Centauri need hyperspace same as anybody. Centauri doesn't need Narn homeworld :lol:

I think it's pretty safe to say jump gates off-limits. Sure centauri blew few during S5 but a) that was drakhs influencing(and who knows...Shadow tech might be able to navigate hyperspace regardless of wether there's jump gates left) and b) drakhs wanted to get everybody attack centauri ASAP(and what's better way than to piss them off by blowing up jump gates...)

I would seriously reconcider deliberatly blowing up jump gates in the story. That's just so unfeasible that IMO it would be better left alone.

edit: Unless the events tie in with S5 events of course. In that case it would be "nice touch".
 
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