mthomason said:Don't bother. Just put a tiny little plastic pipe on a piece of water-coloured card and say it's the periscope
(Other than that -sorry, can't help)
Lord David the Denied said:Actually, roughing up a periscope or conning tower half-submerged would be pretty awesome...
I think our subs were dark grey or black, but I'm not sure.
Considering subs can act without actually being detected, that's not such a bad idea...mthomason said:Don't bother. Just put a tiny little plastic pipe on a piece of water-coloured card and say it's the periscope![]()
Wulf Corbett said:Considering subs can act without actually being detected, that's not such a bad idea...mthomason said:Don't bother. Just put a tiny little plastic pipe on a piece of water-coloured card and say it's the periscope![]()
I was considering creating 'submerged' subs somehow myself...
Wulf
Actually, torpedo markers would be damn handy considering the mechanism used for them...Alexb83 said:Just a rectangle of water with a wobbly shadow, or a small periscope and wake... or just a rectangle of water with a few straight lines of bubbles travelling in the general direction of the enemy...
Black Omega said:reaverman,
I would go with a fairly standard battleship grey.
Found this pic of a british minelaying sub called Lembit which is at the estonia maritime museum:-
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Wulf Corbett said:Actually, torpedo markers would be damn handy considering the mechanism used for them...Alexb83 said:Just a rectangle of water with a wobbly shadow, or a small periscope and wake... or just a rectangle of water with a few straight lines of bubbles travelling in the general direction of the enemy...
...he says, mysteriously... :wink:
Wulf
That was the ORIGINAL idea...Alexb83 said:[intrigued] Ooh, they act like ships with a limited turn rate, then? or do you get to pre-determine their solution at launch? Hopefully it's not just straight line + set move rate per turn [/intrigued]