That pigeon may have flown when BCr was added.
I ignored that too.That pigeon may have flown when BCr was added.
If that's what I think it is, surely a GCr would make more sense.That pigeon may have flown when BCr was added.
Please introduce the comma (or period, I don't care) in any future publications. It would help people immensely, including those who struggle with numbers.Still wish I had had the nerve to properly introduce KCr into this Update...
Elite: Dangerous did that. Managed to get used to it, it was converting it into light seconds that was the rub.I loathed MT introducing the Mm.
Maybe it means you can deploy counter skip tracers.p. 6: "these are the people who track down skip-tracers"
Wait, what? Aren't they actually the skip-tracers?
The science and professional skills, are illustrative not finite.A query.
Sillo Frank has a skill in the science exobiology. In the core book, there is just a single biological science skill. Should it be biology or is there a new science skill? Is biology now being split up?
I knew that for professions. For science I wasn't aware of it specifing one way or the other, so for totally new branches of science it would make sense. But there's already a biology science so why take exobiology when it is covered by biology. I was just curious.The science and professional skills, are illustrative not finite.
Funny, I was just absolut to post some more stuff regarding the Poignard when I logged on and saw your, more thorough, version.p. 101: I like the concept of the Poignard, but it seems broken, especially in relation to the deck plans:
- The power requirement for the sensor has already been mentioned (1 not 12) but:
- Cockpit: remember that a cockpit has no entry to the rest of the ship, so it probably ought to be a 3 ton bridge (or a sperate compartment on the plans).
- Airlock: requires 2 tons for a small craft, so it's no longer 'free'.
- Cabin Space: Each person requires 1.5 tons, so 5 is 3.33 persons - given the rest of the issues, best to remove cabin space altogether.
- Acceleration Bench: seats 4, but is shown as an Acceleration Seat (seats one)
- Fuel: wouldn't it be better to show it in that space forward of the power plant?
- No weapon: that was already mentioned. Add a fixed mount, or something 'Bounty Hunter-ish', like personal combat scale weapons, or a sandcaster turret (for um, boarding actions or clearing a landing zone, no, um, I mean self-defense).