Right Hand of God said:As long as 2nd Ed has a longer shelf life than Armageddon did then fine
hiffano said:Greg, I know you are a very firm Fan of the Game and fond of Mongoose, but whilst yes, Armageddon did introduce those things, it wasn't really worth the money, which is what I think a lot of people felt. So maybe a touch less of the sarcasm...;-)
Celisasu said:New Stealth Rules: Yes, we used them.
Split EA lists: If you aren't an EA player this was worthless(I don't play EA) and took up a huge chunk of the book(37 out of 96 pages). This gave us the new Sagg too. I should note we had another 11 pages of just pictures after this meaning 48 out of 96 pages were commited to stuff of absolutely no value to someone who doesn't play EA.
Revised White Star: Could've been in S&P just like they had to do with the Sagg after it's Armageddon version broke the game far worse than the White Star did.
New Ships: We're still waiting on about a third of them. Including the two I wanted the most. Six more pages that were effectively a waste. Total wasted pages: 54 out of 96.
Raiders: You mean someone actually uses them? Still lets say this is useful.
Vorlon/Shadow Updates: Suddenly, people had a lot of ships that they couldn't use anymore due to their very high priority levels. I'll count it as useful in a "well I won't be facing them too often other than hit and run Vorlon Cruisers" sort of way.
And we have a 7 page FAQ for errors that were in previous suppliments we paid for. So 61 pages out of 96 that have no value(the FAQ should've been a free PDF). So a $25 book for 34 pages of stuff. Oh wait. Add another 8 pages for things such as advertisements and large pictures taking a whole page to say stuff like "Ancients". So I paid $25 plus tax for 26 pages worth of stuff. This increases to 63 pages if you play EA. So about a dollar per page unless you play EA.
So yes, I'm more than a little annoyed with the Armageddon fiasco.
Greg Smith said:hiffano said:Greg, I know you are a very firm Fan of the Game and fond of Mongoose, but whilst yes, Armageddon did introduce those things, it wasn't really worth the money, which is what I think a lot of people felt. So maybe a touch less of the sarcasm...;-)
It isn't that I'm just a fan. I (along with the other playtesters) put a lot of work in the game, for free. I respond badly to non-constructive criticism of my work.
If a book is 'worthless' because it includes data on a fleet you don't play, doesn't that apply to a whole lot of game books?
I know that Armageddon wasn't everything people hoped for and that Mongoose dropped the ball (to put it politely) on the big ships, but that doesn't invalidate the whole book.