When the Mongoose version of Traveller was announced I'm fairly certain that it was stated that the game was going to be heavily influenced by the original version of Traveller. The first playtest document really reflected this; there were tweaks and updates, obviously, but I felt pretty confident that this looked and felt like Traveller to me. I never got into Megatraveller because, aside from character creation, the rest of the game seemed too complex. It seems though that some people want to turn this into Megtraveller Jr. and I would really hate to see that. Those kinds of things (advanced combat, extended character creation, more detailed psionics and ship construction) are stuff for supplements, not core rules.
Allen
Allen