Greg Smith
Mongoose
Can we have an advanced turn order, incorporating all the rules.
Something like:
Initiative phase
Movement Phase
• The player who lost the Initiative moves a ship first
• Both players alternate in moving all ships
• The player who won the initiative chooses who moves their motor torpedo boats first
• The player chosen moves all his motor torpedo boats
• His opponent moves all his motor torpedo boats
• The player who won the initiative chooses who moves their aircraft first
• The player chosen moves all his Flights (fire local AA)
• His opponent moves all his Flights (fire local AA)
Radar
Fire AA
Attack phase
End Phase
1. Damage Control
2. Compulsory Movement
3. Check for Escalation
Rearm fighters
And so on
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I'm not sure when spotting at night/bad weather takes place. Is at after a ship has moved? Or at the end of the movement phase?
Something like:
Initiative phase
Movement Phase
• The player who lost the Initiative moves a ship first
• Both players alternate in moving all ships
• The player who won the initiative chooses who moves their motor torpedo boats first
• The player chosen moves all his motor torpedo boats
• His opponent moves all his motor torpedo boats
• The player who won the initiative chooses who moves their aircraft first
• The player chosen moves all his Flights (fire local AA)
• His opponent moves all his Flights (fire local AA)
Radar
Fire AA
Attack phase
End Phase
1. Damage Control
2. Compulsory Movement
3. Check for Escalation
Rearm fighters
And so on
------
I'm not sure when spotting at night/bad weather takes place. Is at after a ship has moved? Or at the end of the movement phase?