tolcreator
Mongoose
Question the first:
Played with the Berka/Zhodani base subsector generator for a bit:
http://zho.berka.com/data/random/
I'm curious about the "Settlement" option. I know Megatraveller had a Backwater/Standard/Mature/Cluster option, but this adds several more: Hub, Frontier, Outer limit, and Barren. These don't just modify the starport type, but also seem to modify the population (and possibly more).
Is this from a published subsector generation rules, or is it something made up just for this tool?
Question the second:
I've seen "Population Multiplier" on .sec files, and worked out that this is a number to generate the approximate population. Earth would have pop 9, pop multiplier 6, for 6 billions. Is this in any of the subsector generation rules? Couldn't find it. If not, how is it generated? Straight D10?
Played with the Berka/Zhodani base subsector generator for a bit:
http://zho.berka.com/data/random/
I'm curious about the "Settlement" option. I know Megatraveller had a Backwater/Standard/Mature/Cluster option, but this adds several more: Hub, Frontier, Outer limit, and Barren. These don't just modify the starport type, but also seem to modify the population (and possibly more).
Is this from a published subsector generation rules, or is it something made up just for this tool?
Question the second:
I've seen "Population Multiplier" on .sec files, and worked out that this is a number to generate the approximate population. Earth would have pop 9, pop multiplier 6, for 6 billions. Is this in any of the subsector generation rules? Couldn't find it. If not, how is it generated? Straight D10?